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60d2b99151650f441f80928d19f01a1e20ae2dc8
bullet3/examples/MultiThreading
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erwin coumans 60d2b99151 Physics runs in a separate thread from rendering in PhysicsServerExample (preliminary)
Improve rendering performance. OpenVR experience is smooth now.
commit needs a bit more testing before pushing in main repo.
2016-07-07 19:24:44 -07:00
..
b3PosixThreadSupport.cpp
Physics runs in a separate thread from rendering in PhysicsServerExample (preliminary)
2016-07-07 19:24:44 -07:00
b3PosixThreadSupport.h
simple multi threading test
2015-08-21 15:18:18 -07:00
b3ThreadSupportInterface.cpp
add example/MultiThreading functions
2015-08-21 11:09:53 -07:00
b3ThreadSupportInterface.h
simple multi threading test
2015-08-21 15:18:18 -07:00
b3Win32ThreadSupport.cpp
Physics runs in a separate thread from rendering in PhysicsServerExample (preliminary)
2016-07-07 19:24:44 -07:00
b3Win32ThreadSupport.h
fix WIN32 build for b3Win32ThreadSupport
2015-08-24 10:12:13 -07:00
main.cpp
simple multi threading test
2015-08-21 15:18:18 -07:00
MultiThreadingExample.cpp
only enable Wavefront obj support for URDF when ENABLE_URDF_OBJ is defined.
2016-03-01 09:15:55 -08:00
MultiThreadingExample.h
simple multi threading test
2015-08-21 15:18:18 -07:00
premake4.lua
add example/MultiThreading functions
2015-08-21 11:09:53 -07:00
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