115 lines
3.5 KiB
C++
115 lines
3.5 KiB
C++
/*
|
|
Bullet Continuous Collision Detection and Physics Library
|
|
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#ifndef GIMPACT_MESH_SHAPE_H
|
|
#define GIMPACT_MESH_SHAPE_H
|
|
|
|
#include "BulletCollision/CollisionShapes/btConcaveShape.h"
|
|
#include "BulletCollision/CollisionShapes/btStridingMeshInterface.h"
|
|
#include <vector>
|
|
|
|
//#define GIMPACT_SHAPE_PROXYTYPE (MAX_BROADPHASE_COLLISION_TYPES + 1)
|
|
|
|
//! Handle representation for each mesh part
|
|
/*!
|
|
Each mesh part must have a GIMPACT trimesh data (GIM_TRIMESH_DATA).
|
|
*/
|
|
typedef unsigned long BT_GIMPACT_TRIMESH_DATA_HANDLE;
|
|
|
|
|
|
class BT_GIMPACT_TRIMESH_DATA_HANDLE_ARRAY: public std::vector<BT_GIMPACT_TRIMESH_DATA_HANDLE>
|
|
{
|
|
public:
|
|
|
|
};
|
|
|
|
class btGIMPACTMeshData
|
|
{
|
|
protected:
|
|
void clearMeshParts();
|
|
void addMeshPart(btStridingMeshInterface* meshInterface, int part);
|
|
void processMeshParts(btStridingMeshInterface* meshInterface);
|
|
public:
|
|
btStridingMeshInterface* m_meshInterface;
|
|
BT_GIMPACT_TRIMESH_DATA_HANDLE_ARRAY m_meshes;
|
|
|
|
btGIMPACTMeshData(btStridingMeshInterface* meshInterface);
|
|
virtual ~btGIMPACTMeshData();
|
|
};
|
|
|
|
|
|
//! Handle representation for each mesh part
|
|
/*!
|
|
Each mesh part must have a GIMPACT trimesh (GIM_TRIMESH).
|
|
*/
|
|
typedef void * BT_GIMPACT_TRIMESH_HANDLE;
|
|
|
|
|
|
class BT_GIMPACT_TRIMESH_HANDLE_ARRAY: public std::vector<BT_GIMPACT_TRIMESH_HANDLE>
|
|
{
|
|
public:
|
|
|
|
};
|
|
|
|
///
|
|
///Uses an interface to access the triangles to allow for sharing graphics/physics triangles.
|
|
class btGIMPACTMeshShape : public btConcaveShape
|
|
{
|
|
protected:
|
|
btGIMPACTMeshData * m_meshdata;
|
|
btVector3 m_scale;
|
|
|
|
void clearMeshParts();
|
|
void processMeshParts(btGIMPACTMeshData * meshdata);
|
|
|
|
public:
|
|
BT_GIMPACT_TRIMESH_HANDLE_ARRAY m_gim_trimesh_parts;
|
|
|
|
|
|
btGIMPACTMeshShape(btGIMPACTMeshData * meshInterface);
|
|
|
|
virtual ~btGIMPACTMeshShape();
|
|
|
|
|
|
virtual int getShapeType() const
|
|
{
|
|
return GIMPACT_SHAPE_PROXYTYPE;
|
|
}
|
|
|
|
|
|
//! Function for retrieve triangles.
|
|
/*!
|
|
It gives the triangles in local space
|
|
*/
|
|
virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
|
|
|
|
|
|
//debugging
|
|
virtual char* getName()const {return "GIMPACT_SHAPE_PROXYTYPE";}
|
|
|
|
virtual void prepareMeshes(const btTransform & trans) const;
|
|
|
|
///getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
|
|
virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
|
|
|
|
virtual void setLocalScaling(const btVector3& scaling) ;
|
|
virtual const btVector3& getLocalScaling() const ;
|
|
|
|
virtual void calculateLocalInertia(btScalar mass,btVector3& inertia);
|
|
|
|
};
|
|
|
|
#endif //GIMPACT_MESH_SHAPE_H
|