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81f04a4d4877fc4f6e44afd4fa58be2cd33d7931
bullet3/Extras/MayaPlugin/scripts
History
rponom af754373b2 Dynamica Maya plugin changes to take into account scale and pivot point offset
when converting existing objects to convex hull or mesh
One more method added to set spring equilibrium point directly for btGeneric6DofSpringConstraint
2010-03-03 20:50:38 +00:00
..
AEdCollisionShapeTemplate.mel
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
AEdHingeConstraintTemplate.mel
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
AEdNailConstraintTemplate.mel
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
AEdRigidBodyArrayTemplate.mel
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
AEdRigidBodyTemplate.mel
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
AEdSixdofConstraintTemplate.mel
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
AEdSliderConstraintTemplate.mel
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
AEdSolverTemplate.mel
Bullet debug draw added
2010-01-30 04:21:12 +00:00
dynamica.mel
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
dynamicaUI.mel
Dynamica Maya plugin changes to take into account scale and pivot point offset
2010-03-03 20:50:38 +00:00
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