Files
bullet3/UnitTests/cppunit/include/cppunit/SynchronizedObject.h
erwin.coumans a983353f34 added cppunit unit testing framework, using cmake, stripped out the original build systems.
added starting point for Bullet unit tests, with one example unit test
Enable the option BUILD_UNIT_TESTS in cmake to build the test. Note that the test doesn't automatically run.
2010-07-23 22:09:57 +00:00

81 lines
1.7 KiB
C++

#ifndef CPPUNIT_SYNCHRONIZEDOBJECT_H
#define CPPUNIT_SYNCHRONIZEDOBJECT_H
#include <cppunit/Portability.h>
CPPUNIT_NS_BEGIN
/*! \brief Base class for synchronized object.
*
* Synchronized object are object which members are used concurrently by mutiple
* threads.
*
* This class define the class SynchronizationObject which must be subclassed
* to implement an actual lock.
*
* Each instance of this class holds a pointer on a lock object.
*
* See src/msvc6/MfcSynchronizedObject.h for an example.
*/
class CPPUNIT_API SynchronizedObject
{
public:
/*! \brief Abstract synchronization object (mutex)
*/
class SynchronizationObject
{
public:
SynchronizationObject() {}
virtual ~SynchronizationObject() {}
virtual void lock() {}
virtual void unlock() {}
};
/*! Constructs a SynchronizedObject object.
*/
SynchronizedObject( SynchronizationObject *syncObject =0 );
/// Destructor.
virtual ~SynchronizedObject();
protected:
/*! \brief Locks a synchronization object in the current scope.
*/
class ExclusiveZone
{
SynchronizationObject *m_syncObject;
public:
ExclusiveZone( SynchronizationObject *syncObject )
: m_syncObject( syncObject )
{
m_syncObject->lock();
}
~ExclusiveZone()
{
m_syncObject->unlock ();
}
};
virtual void setSynchronizationObject( SynchronizationObject *syncObject );
protected:
SynchronizationObject *m_syncObject;
private:
/// Prevents the use of the copy constructor.
SynchronizedObject( const SynchronizedObject &copy );
/// Prevents the use of the copy operator.
void operator =( const SynchronizedObject &copy );
};
CPPUNIT_NS_END
#endif // CPPUNIT_SYNCHRONIZEDOBJECT_H