Logo
Explore Help
Sign In
Bart/bullet3
1
0
Fork 0
You've already forked bullet3
Code Issues Pull Requests Releases Wiki Activity
Files
8bab40b49bde25f8261a01038f30898f4c64fbdf
bullet3/Extras/MayaPlugin/scripts
History
rponom e459145b91 Crash bug when "mesh" applied twice fixed
Constraints reworked - all of them could now work with one or two bodies

Modification of constraint frames and initial positions of rigid bodies
now allowed at start frame only

Plugin version is set to 2.76
2010-01-23 03:15:43 +00:00
..
AEdCollisionShapeTemplate.mel
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
AEdHingeConstraintTemplate.mel
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
AEdNailConstraintTemplate.mel
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
AEdRigidBodyArrayTemplate.mel
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
AEdRigidBodyTemplate.mel
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
AEdSixdofConstraintTemplate.mel
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
AEdSliderConstraintTemplate.mel
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
AEdSolverTemplate.mel
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
dynamica.mel
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
dynamicaUI.mel
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
Powered by Gitea Version: 1.24.3 Page: 43ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API