Files
bullet3/opencl/gpu_broadphase/host/btGpuSapBroadphase.h
2013-03-19 20:06:24 -07:00

61 lines
1.7 KiB
C++

#ifndef BT_GPU_SAP_BROADPHASE_H
#define BT_GPU_SAP_BROADPHASE_H
#include "parallel_primitives/host/btOpenCLArray.h"
#include "parallel_primitives/host/btFillCL.h" //btInt2
class btVector3;
#include "parallel_primitives/host/btRadixSort32CL.h"
#include "btSapAabb.h"
class btGpuSapBroadphase
{
cl_context m_context;
cl_device_id m_device;
cl_command_queue m_queue;
cl_kernel m_flipFloatKernel;
cl_kernel m_scatterKernel ;
cl_kernel m_copyAabbsKernel;
cl_kernel m_sapKernel;
cl_kernel m_sap2Kernel;
class btRadixSort32CL* m_sorter;
public:
btOpenCLArray<btSapAabb> m_allAabbsGPU;
btAlignedObjectArray<btSapAabb> m_allAabbsCPU;
btOpenCLArray<btSapAabb> m_smallAabbsGPU;
btAlignedObjectArray<btSapAabb> m_smallAabbsCPU;
btOpenCLArray<btSapAabb> m_largeAabbsGPU;
btAlignedObjectArray<btSapAabb> m_largeAabbsCPU;
btOpenCLArray<btInt2> m_overlappingPairs;
//temporary gpu work memory
btOpenCLArray<btSortData> m_gpuSmallSortData;
btOpenCLArray<btSapAabb> m_gpuSmallSortedAabbs;
btGpuSapBroadphase(cl_context ctx,cl_device_id device, cl_command_queue q );
virtual ~btGpuSapBroadphase();
void calculateOverlappingPairs(bool forceHost=false);
void createProxy(const btVector3& aabbMin, const btVector3& aabbMax, int userPtr ,short int collisionFilterGroup,short int collisionFilterMask);
void createLargeProxy(const btVector3& aabbMin, const btVector3& aabbMax, int userPtr ,short int collisionFilterGroup,short int collisionFilterMask);
//call writeAabbsToGpu after done making all changes (createProxy etc)
void writeAabbsToGpu();
cl_mem getAabbBufferWS();
int getNumOverlap();
cl_mem getOverlappingPairBuffer();
};
#endif //BT_GPU_SAP_BROADPHASE_H