Files
bullet3/opencl/gpu_sat/kernels/bvhTraversal.cl
2013-03-19 20:06:24 -07:00

109 lines
2.4 KiB
Common Lisp

//keep this enum in sync with the CPU version (in btCollidable.h)
//written by Erwin Coumans
#define SHAPE_CONVEX_HULL 3
#define SHAPE_CONCAVE_TRIMESH 5
#define TRIANGLE_NUM_CONVEX_FACES 5
#define SHAPE_COMPOUND_OF_CONVEX_HULLS 6
typedef unsigned int u32;
///keep this in sync with btCollidable.h
typedef struct
{
int m_numChildShapes;
int blaat2;
int m_shapeType;
int m_shapeIndex;
} btCollidableGpu;
typedef struct
{
float4 m_childPosition;
float4 m_childOrientation;
int m_shapeIndex;
int m_unused0;
int m_unused1;
int m_unused2;
} btGpuChildShape;
typedef struct
{
float4 m_pos;
float4 m_quat;
float4 m_linVel;
float4 m_angVel;
u32 m_collidableIdx;
float m_invMass;
float m_restituitionCoeff;
float m_frictionCoeff;
} BodyData;
typedef struct
{
union
{
float4 m_min;
float m_minElems[4];
int m_minIndices[4];
};
union
{
float4 m_max;
float m_maxElems[4];
int m_maxIndices[4];
};
} btAabbCL;
// work-in-progress
__kernel void bvhTraversalKernel( __global const int2* pairs,
__global const BodyData* rigidBodies,
__global const btCollidableGpu* collidables,
__global btAabbCL* aabbs,
__global int4* concavePairsOut,
__global volatile int* numConcavePairsOut,
int numPairs,
int maxNumConcavePairsCapacity
)
{
int i = get_global_id(0);
if (i<numPairs)
{
int bodyIndexA = pairs[i].x;
int bodyIndexB = pairs[i].y;
int collidableIndexA = rigidBodies[bodyIndexA].m_collidableIdx;
int collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;
int shapeIndexA = collidables[collidableIndexA].m_shapeIndex;
int shapeIndexB = collidables[collidableIndexB].m_shapeIndex;
//once the broadphase avoids static-static pairs, we can remove this test
if ((rigidBodies[bodyIndexA].m_invMass==0) &&(rigidBodies[bodyIndexB].m_invMass==0))
{
return;
}
if ((collidables[collidableIndexA].m_shapeType==SHAPE_CONCAVE_TRIMESH))// && (collidables[collidableIndexB].m_shapeType==SHAPE_CONVEX_HULL))
{
int pairIdx = atomic_inc(numConcavePairsOut);
if (pairIdx<maxNumConcavePairsCapacity)
{
//int4 newPair;
concavePairsOut[pairIdx].x = bodyIndexA;
concavePairsOut[pairIdx].y = bodyIndexB;
concavePairsOut[pairIdx].z = 5;
concavePairsOut[pairIdx].w = 3;
}
}//SHAPE_CONCAVE_TRIMESH
}//i<numpairs
}