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8c023e764c493c51b6dda01d53e1d84e5d54afbb
bullet3
/
Extras
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PhysicsInterface
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CcdPhysics
History
ejcoumans
8c023e764c
started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
...
Did some tests with 3000 rigidbodies, works much smoother now :)
2006-09-19 02:59:30 +00:00
..
CcdPhysics_vc7.vcproj
moved files around
2006-05-25 19:18:29 +00:00
CcdPhysics_vc8.vcproj
moved files around
2006-05-25 19:18:29 +00:00
CcdPhysics.dsp
moved files around
2006-05-25 19:18:29 +00:00
CcdPhysicsController.cpp
check for valid pointer of CcdPhysicsEnvironment before removal
2006-09-07 23:01:53 +00:00
CcdPhysicsController.h
moved filters in CcdConstructionInfo
2006-06-25 21:03:10 +00:00
CcdPhysicsEnvironment.cpp
started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
2006-09-19 02:59:30 +00:00
CcdPhysicsEnvironment.h
Exposed another glut method (the demos really require cleanup soon!)
2006-09-05 07:36:55 +00:00
CMakeLists.txt
updated CMakeLists.txt to include LibXML and LibColladaDom, and use better naming for libs. This should allow autogeneration of visual studio projectfiles, and Apple XCode projectfiles for COLLADA_DOM demo.
2006-08-28 01:26:31 +00:00
Jamfile
moved files around
2006-05-25 19:18:29 +00:00
ParallelIslandDispatcher.cpp
started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
2006-09-19 02:59:30 +00:00
ParallelIslandDispatcher.h
started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
2006-09-19 02:59:30 +00:00
ParallelPhysicsEnvironment.cpp
started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
2006-09-19 02:59:30 +00:00
ParallelPhysicsEnvironment.h
Added basic gather/scatter to simulation island (for ParallelIslandDispatcher/ParallelPhysicsEnvironment.
2006-07-02 05:33:35 +00:00
SimulationIsland.cpp
started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
2006-09-19 02:59:30 +00:00
SimulationIsland.h
debug drawing for ParallelPhysicsEnvironment
2006-07-05 05:22:09 +00:00