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8e11121cedb6a69e8a9baca40f8154118eb80490
bullet3/src/BulletDynamics
History
Erwin Coumans 791b5149f6 prepare to re-enable Gwen user interface (OpenGL_DebugFont) for OpenGL2.x
prepare to add improved btGeneric6DofSpringConstraint
2014-06-30 12:09:59 -07:00
..
Character
Add the old Bullet 2.x obsolete demos, and CMake buildsystem files, and gradually move them to newer Bullet 3.x structure
2013-12-19 12:40:59 -08:00
ConstraintSolver
prepare to re-enable Gwen user interface (OpenGL_DebugFont) for OpenGL2.x
2014-06-30 12:09:59 -07:00
Dynamics
fix issue related to addConstraint/removeConstraint, introduced by filtering collision between two particular bodies
2014-05-17 14:24:22 -07:00
Featherstone
fix uninitialized data in btMultiBodyPoint2Point, thanks to Valgrind
2014-05-16 11:56:43 -07:00
MLCPSolvers
Properly propagate the applied impulse for the MLCP solvers, so it will be available for contact and non-contact constraints.
2014-02-24 13:24:49 -08:00
Vehicle
Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
2012-06-07 00:56:30 +00:00
CMakeLists.txt
add CMake support for AppAllBullet2Demos demo. See also https://github.com/bulletphysics/bullet3/issues/43
2014-03-24 13:18:24 -07:00
premake4.lua
add preliminary premake4 support (next to cmake) mainly to auto-generate Visual Studio projectfiles that can be redistributed (with no dependency on cmake, premake)
2011-09-02 22:24:08 +00:00
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