fix shaders, so that shadowed and non-shadowed are matching fix registerGraphicsUnitSphereShape API (level of detail), support textured sphere too add support for textured cube add start for a Tutorial.cpp
8 lines
82 B
Plaintext
8 lines
82 B
Plaintext
newmtl acmat_0
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Kd 1 1 1
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Ka 0.2 0.2 0.2
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Ks 0.2 0.2 0.2
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Ns 16
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Tr 0
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map_Kd uvmap.png
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