Deal with broken DNA serialization. Bullet 2.76 release revision 2035 - 2046 was broken, and this includes the Maya Dynamica plugin. Added some workaround to deal with the broken .bullet files, instead of crashing.
69 lines
3.0 KiB
C
69 lines
3.0 KiB
C
/* Copyright (C) 2006-2009 Erwin Coumans & Charlie C
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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// Auto generated from makesdna dna.c
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#ifndef __BULLET_H__
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#define __BULLET_H__
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#include "bullet_PointerArray.h"
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#include "bullet_btPhysicsSystem.h"
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#include "bullet_ListBase.h"
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#include "bullet_btVector3FloatData.h"
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#include "bullet_btVector3DoubleData.h"
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#include "bullet_btMatrix3x3FloatData.h"
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#include "bullet_btMatrix3x3DoubleData.h"
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#include "bullet_btTransformFloatData.h"
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#include "bullet_btTransformDoubleData.h"
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#include "bullet_btBvhSubtreeInfoData.h"
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#include "bullet_btOptimizedBvhNodeFloatData.h"
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#include "bullet_btOptimizedBvhNodeDoubleData.h"
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#include "bullet_btQuantizedBvhNodeData.h"
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#include "bullet_btQuantizedBvhFloatData.h"
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#include "bullet_btQuantizedBvhDoubleData.h"
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#include "bullet_btCollisionShapeData.h"
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#include "bullet_btStaticPlaneShapeData.h"
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#include "bullet_btConvexInternalShapeData.h"
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#include "bullet_btPositionAndRadius.h"
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#include "bullet_btMultiSphereShapeData.h"
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#include "bullet_btIntIndexData.h"
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#include "bullet_btShortIntIndexData.h"
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#include "bullet_btShortIntIndexTripletData.h"
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#include "bullet_btMeshPartData.h"
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#include "bullet_btStridingMeshInterfaceData.h"
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#include "bullet_btTriangleMeshShapeData.h"
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#include "bullet_btCompoundShapeChildData.h"
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#include "bullet_btCompoundShapeData.h"
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#include "bullet_btCylinderShapeData.h"
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#include "bullet_btCapsuleShapeData.h"
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#include "bullet_btTriangleInfoData.h"
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#include "bullet_btTriangleInfoMapData.h"
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#include "bullet_btGImpactMeshShapeData.h"
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#include "bullet_btConvexHullShapeData.h"
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#include "bullet_btCollisionObjectDoubleData.h"
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#include "bullet_btCollisionObjectFloatData.h"
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#include "bullet_btRigidBodyFloatData.h"
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#include "bullet_btRigidBodyDoubleData.h"
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#include "bullet_btConstraintInfo1.h"
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#include "bullet_btTypedConstraintData.h"
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#include "bullet_btPoint2PointConstraintFloatData.h"
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#include "bullet_btPoint2PointConstraintDoubleData.h"
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#include "bullet_btHingeConstraintDoubleData.h"
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#include "bullet_btHingeConstraintFloatData.h"
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#include "bullet_btConeTwistConstraintData.h"
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#include "bullet_btGeneric6DofConstraintData.h"
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#include "bullet_btSliderConstraintData.h"
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#endif//__BULLET_H__
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