Files
bullet3/btgui/OpenGLWindow/gwenWindow.h

25 lines
655 B
C++

#ifndef MY_GWEN_WINDOW_H
#define MY_GWEN_WINDOW_H
#include "Gwen/Gwen.h"
#include "Gwen/Controls/Button.h"
#include "Gwen/Skins/Simple.h"
#include "Gwen/Renderers/OpenGL_DebugFont.h"
struct sth_stash;
extern class GwenOpenGL3CoreRenderer* pRenderer;
//extern Gwen::Renderer::OpenGL_DebugFont * pRenderer;
extern Gwen::Skin::Simple skin;
extern Gwen::Controls::Canvas* pCanvas;
class GLPrimitiveRenderer;
void setupGUI(int width, int height, sth_stash* font, float retinaScale,GLPrimitiveRenderer* primRender);
void processProfileData(class b3ProfileIterator* iterator, bool idle);
void resizeGUI(int width, int height);
#endif //MY_GWEN_WINDOW_H