Files
bullet3/examples/SharedMemory/CMakeLists.txt
Erwin Coumans 93471a1c31 cmake Win32 fixes
fixed some more warnings
added alignment macros to some classes
btPersistentManifold from 128 to 16 bytes aligned
prepare command to select collision filter mode (SIM_PARAM_UPDATE_COLLISION_FILTER_MODE)
2017-01-16 13:05:26 -08:00

206 lines
7.2 KiB
CMake

SET(SharedMemory_SRCS
IKTrajectoryHelper.cpp
IKTrajectoryHelper.h
PhysicsClient.cpp
PhysicsClientSharedMemory.cpp
PhysicsClientExample.cpp
PhysicsServerExample.cpp
PhysicsServerSharedMemory.cpp
PhysicsServerSharedMemory.h
PhysicsServer.cpp
PhysicsServer.h
PhysicsClientC_API.cpp
SharedMemoryCommands.h
SharedMemoryPublic.h
PhysicsServer.cpp
PosixSharedMemory.cpp
Win32SharedMemory.cpp
InProcessMemory.cpp
PhysicsDirect.cpp
PhysicsDirect.h
PhysicsDirectC_API.cpp
PhysicsDirectC_API.h
PhysicsLoopBack.cpp
PhysicsLoopBack.h
PhysicsLoopBackC_API.cpp
PhysicsLoopBackC_API.h
PhysicsClientSharedMemory_C_API.cpp
PhysicsClientSharedMemory_C_API.h
PhysicsClientSharedMemory2_C_API.cpp
PhysicsClientSharedMemory2_C_API.h
PhysicsClientSharedMemory2.cpp
PhysicsClientSharedMemory2.h
SharedMemoryCommandProcessor.cpp
SharedMemoryCommandProcessor.h
PhysicsServerCommandProcessor.cpp
PhysicsServerCommandProcessor.h
TinyRendererVisualShapeConverter.cpp
TinyRendererVisualShapeConverter.h
../TinyRenderer/geometry.cpp
../TinyRenderer/model.cpp
../TinyRenderer/tgaimage.cpp
../TinyRenderer/our_gl.cpp
../TinyRenderer/TinyRenderer.cpp
../OpenGLWindow/SimpleCamera.cpp
../OpenGLWindow/SimpleCamera.h
../Importers/ImportURDFDemo/ConvertRigidBodies2MultiBody.h
../Importers/ImportURDFDemo/MultiBodyCreationInterface.h
../Importers/ImportURDFDemo/MyMultiBodyCreator.cpp
../Importers/ImportURDFDemo/MyMultiBodyCreator.h
../Importers/ImportURDFDemo/BulletUrdfImporter.cpp
../Importers/ImportURDFDemo/BulletUrdfImporter.h
../Importers/ImportURDFDemo/UrdfParser.cpp
../Importers/ImportURDFDemo/urdfStringSplit.cpp
../Importers/ImportURDFDemo/UrdfParser.cpp
../Importers/ImportURDFDemo/UrdfParser.h
../Importers/ImportURDFDemo/URDF2Bullet.cpp
../Importers/ImportURDFDemo/URDF2Bullet.h
../Importers/ImportMJCFDemo/BulletMJCFImporter.cpp
../Importers/ImportMJCFDemo/BulletMJCFImporter.h
../Utils/b3ResourcePath.cpp
../Utils/b3Clock.cpp
../Importers/ImportURDFDemo/URDFImporterInterface.h
../Importers/ImportURDFDemo/URDFJointTypes.h
../Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp
../Importers/ImportObjDemo/LoadMeshFromObj.cpp
../Importers/ImportSTLDemo/ImportSTLSetup.h
../Importers/ImportSTLDemo/LoadMeshFromSTL.h
../Importers/ImportColladaDemo/LoadMeshFromCollada.cpp
../Importers/ImportColladaDemo/ColladaGraphicsInstance.h
../ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp
../ThirdPartyLibs/tinyxml/tinystr.cpp
../ThirdPartyLibs/tinyxml/tinyxml.cpp
../ThirdPartyLibs/tinyxml/tinyxmlerror.cpp
../ThirdPartyLibs/tinyxml/tinyxmlparser.cpp
../Importers/ImportMeshUtility/b3ImportMeshUtility.cpp
../ThirdPartyLibs/stb_image/stb_image.cpp
../MultiThreading/b3ThreadSupportInterface.cpp
../MultiThreading/b3ThreadSupportInterface.h
)
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
)
LINK_LIBRARIES(
Bullet3Common BulletWorldImporter BulletFileLoader BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK
)
IF (WIN32)
ADD_EXECUTABLE(App_SharedMemoryPhysics
${SharedMemory_SRCS}
main.cpp
../MultiThreading/b3Win32ThreadSupport.cpp
../MultiThreading/b3Win32ThreadSupport.h
${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
)
ELSE(WIN32)
IF(APPLE)
LINK_LIBRARIES( pthread dl )
ADD_EXECUTABLE(App_SharedMemoryPhysics
${SharedMemory_SRCS}
../MultiThreading/b3PosixThreadSupport.cpp
../MultiThreading/b3PosixThreadSupport.h
main.cpp
)
ELSE(APPLE)
LINK_LIBRARIES( pthread dl )
ADD_EXECUTABLE(App_SharedMemoryPhysics
${SharedMemory_SRCS}
../MultiThreading/b3PosixThreadSupport.cpp
../MultiThreading/b3PosixThreadSupport.h
main.cpp
)
ENDIF(APPLE)
ENDIF(WIN32)
IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
SET_TARGET_PROPERTIES(App_SharedMemoryPhysics PROPERTIES DEBUG_POSTFIX "_Debug")
SET_TARGET_PROPERTIES(App_SharedMemoryPhysics PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
SET_TARGET_PROPERTIES(App_SharedMemoryPhysics PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew
)
ADD_DEFINITIONS(-DB3_USE_STANDALONE_EXAMPLE)
LINK_LIBRARIES(
Bullet3Common BulletWorldImporter BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK OpenGLWindow
)
IF (WIN32)
ADD_DEFINITIONS(-DGLEW_STATIC)
LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} )
ADD_EXECUTABLE(App_SharedMemoryPhysics_GUI
${SharedMemory_SRCS}
../StandaloneMain/main_opengl_single_example.cpp
../ExampleBrowser/OpenGLGuiHelper.cpp
../ExampleBrowser/GL_ShapeDrawer.cpp
../ExampleBrowser/CollisionShape2TriangleMesh.cpp
../MultiThreading/b3Win32ThreadSupport.cpp
../MultiThreading/b3Win32ThreadSupport.h
${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
)
ELSE(WIN32)
IF(APPLE)
LINK_LIBRARIES( pthread dl )
FIND_LIBRARY(COCOA NAMES Cocoa)
MESSAGE(${COCOA})
LINK_LIBRARIES(${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
ADD_EXECUTABLE(App_SharedMemoryPhysics_GUI
${SharedMemory_SRCS}
../StandaloneMain/main_opengl_single_example.cpp
../ExampleBrowser/OpenGLGuiHelper.cpp
../ExampleBrowser/GL_ShapeDrawer.cpp
../ExampleBrowser/CollisionShape2TriangleMesh.cpp
../MultiThreading/b3PosixThreadSupport.cpp
../MultiThreading/b3PosixThreadSupport.h
)
ELSE(APPLE)
LINK_LIBRARIES( pthread dl )
ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
ADD_DEFINITIONS("-DGLEW_STATIC")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
ADD_EXECUTABLE(App_SharedMemoryPhysics_GUI
${SharedMemory_SRCS}
../StandaloneMain/main_opengl_single_example.cpp
../ExampleBrowser/OpenGLGuiHelper.cpp
../ExampleBrowser/GL_ShapeDrawer.cpp
../ExampleBrowser/CollisionShape2TriangleMesh.cpp
../MultiThreading/b3PosixThreadSupport.cpp
../MultiThreading/b3PosixThreadSupport.h
)
ENDIF(APPLE)
ENDIF(WIN32)
IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
SET_TARGET_PROPERTIES(App_SharedMemoryPhysics_GUI PROPERTIES DEBUG_POSTFIX "_Debug")
SET_TARGET_PROPERTIES(App_SharedMemoryPhysics_GUI PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
SET_TARGET_PROPERTIES(App_SharedMemoryPhysics_GUI PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)