Files
bullet3/btgui/OpenGLWindow/premake4.lua
Erwin Coumans 934df75ea6 more fixes in the build, related to CMake and some error (don't delete a void* pointer!)
revert BasicDemo.cpp to original Bullet 2.82 state
2014-05-13 21:52:46 -07:00

46 lines
646 B
Lua

project "OpenGL_Window"
language "C++"
kind "StaticLib"
targetdir "../../bin"
initOpenGL()
initGlew()
includedirs {
"..",
"../../src",
}
--links {
--}
files {
"**.cpp",
"**.h",
}
if not os.is("Windows") then
excludes {
"Win32OpenGLWindow.cpp",
"Win32OpenGLWindow.h",
"Win32Window.cpp",
"Win32Window.h",
}
end
if not os.is("Linux") then
excludes {
"X11OpenGLWindow.cpp",
"X11OpenGLWindows.h"
}
end
if os.is("MacOSX") then
files
{
"../OpenGLWindow/MacOpenGLWindow.h",
"../OpenGLWindow/MacOpenGLWindow.mm",
}
end