Logo
Explore Help
Sign In
Bart/bullet3
1
0
Fork 0
You've already forked bullet3
Code Issues Pull Requests Releases Wiki Activity
Files
9698c3d600be15d0de70541bcde66819ab7225f8
bullet3/examples/SharedMemory/plugins/tinyRendererPlugin
History
erwincoumans 9698c3d600 PyBullet setup.py: only enable BT_USE_EGL on Linux, but allow to run the eglPlugin on Windows and Mac as well (using their default opengl window).
postpone the 'loadPlugin' for static eglPlugin, so that the init and exit happen in the same thread.
When you don't call unloadPlugin, the program may crash when exiting in SHARED_MEMORY_SERVER mode.
2018-09-09 21:08:47 -07:00
..
premake4.lua
upgrade from tinyxml to tinyxml2
2018-04-12 00:09:44 -07:00
tinyRendererPlugin.cpp
Update tinyRendererPlugin.cpp
2018-01-17 12:53:00 -08:00
tinyRendererPlugin.h
PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
2018-01-17 12:48:48 -08:00
TinyRendererVisualShapeConverter.cpp
PyBullet setup.py: only enable BT_USE_EGL on Linux, but allow to run the eglPlugin on Windows and Mac as well (using their default opengl window).
2018-09-09 21:08:47 -07:00
TinyRendererVisualShapeConverter.h
minor clarification in UrdfRenderingInterface
2018-01-21 11:15:35 -08:00
Powered by Gitea Version: 1.24.3 Page: 111ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API