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99c41f3c4d03584d8c3838c60669f8a83c980063
bullet3
/
src
/
BulletDynamics
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erwincoumans
cb13054f2e
Merge pull request
#465
from cameronwhite/conetwist-motor
...
Use the max motor impulse for cone twist constraints when the motor is enabled.
2015-09-10 18:08:19 -07:00
..
Character
Stop adding motion in the kinematic character controller if the walk direction is near zero
2014-12-12 10:31:23 -04:30
ConstraintSolver
Only use the max motor impulse if it is positive (it defaults to -1).
2015-08-27 16:03:02 -04:00
Dynamics
maintain backward compatibility using BT_ENABLE_GYROPSCOPIC_FORCE = BT_ENABLE_GYROSCOPIC_FORCE_IMPLICIT_BODY
2015-03-30 11:58:57 -07:00
Featherstone
further work on shared memory API
2015-08-02 14:00:43 -07:00
MLCPSolvers
_N -> n, _C -> c, _L ->l, some collision with a standard C++ header?
2015-02-20 13:51:24 -08:00
Vehicle
fix warnings (thanks to Aaron!)
2015-09-10 17:52:41 -07:00
CMakeLists.txt
fix Linux and Cmake build
2014-08-20 16:48:46 -07:00
premake4.lua
premake: use *.cpp insteadl of **.cpp
2014-09-05 11:22:25 -07:00