This website requires JavaScript.
Explore
Help
Sign In
Bart
/
bullet3
Watch
1
Star
0
Fork
0
You've already forked bullet3
Code
Issues
Pull Requests
Releases
Wiki
Activity
Files
9ce2a1f4b9cf5ba67c3aa5259fd95c20b718ea11
bullet3
/
examples
/
Importers
History
erwincoumans
6a9300809d
premake4 add option --enable_static_vr_plugin to statically link the VR sync plugin
...
fix texture caching from previous commit (what happened there?)
2017-10-25 10:00:45 -07:00
..
ImportBsp
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
ImportBullet
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
ImportColladaDemo
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
ImportMeshUtility
pybullet: allow to replace existing text, to avoid flickering (remove/add)
2017-10-25 08:15:01 -07:00
ImportMJCFDemo
fix potential memory leaks for concave triangle meshes (<concave=true> or createCollisionShape with flags=1)
2017-08-24 09:16:11 -07:00
ImportObjDemo
premake4 add option --enable_static_vr_plugin to statically link the VR sync plugin
2017-10-25 10:00:45 -07:00
ImportSDFDemo
Expose optional "globalScaling" factor to pybullet.loadURDF and pybullet.loadSDF. This will scale the visual, collision shapes and transform locations.
2017-08-14 14:59:41 -07:00
ImportSTLDemo
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
ImportURDFDemo
pybullet: allow to replace existing text, to avoid flickering (remove/add)
2017-10-25 08:15:01 -07:00