remove wrong cp.m_lateralFrictionInitialized = false; See http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?p=28851#p28851
remove wrong cp.m_lateralFrictionInitialized = false; See http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?p=28851#p28851