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a45912e39ce11d08ac98c8d07e40b28d17f2d0d1
bullet3
/
Demos
/
UserCollisionAlgorithm
History
ejcoumans
f1be4ab221
only update aabb of active objects, thanks Peter Tchernev for reporting (
http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1764
)
...
move debug aabb rendering from updateAabb to debugDrawWorld
2007-12-10 02:18:38 +00:00
..
CMakeLists.txt
renamed ${OPENGL_glU_LIBRARY} into ${OPENGL_glu_LIBRARY}
2007-04-29 18:26:32 +00:00
Jamfile
added buildsystem files
2006-09-17 06:34:40 +00:00
UserCollisionAlgorithm.cpp
only update aabb of active objects, thanks Peter Tchernev for reporting (
http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1764
)
2007-12-10 02:18:38 +00:00
UserCollisionAlgorithm.h
processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
2006-10-18 03:28:42 +00:00