Files
bullet3/btgui/OpenGLWindow/GLInstanceRendererInternalData.h
2013-03-13 00:22:35 -07:00

20 lines
533 B
C

#ifndef GL_INSTANCE_RENDERER_INTERNAL_DATA_H
#define GL_INSTANCE_RENDERER_INTERNAL_DATA_H
#include "OpenGLInclude.h"
#include "BulletCommon/btAlignedObjectArray.h"
struct GLInstanceRendererInternalData
{
btAlignedObjectArray<GLfloat> m_instance_positions_ptr;
btAlignedObjectArray<GLfloat> m_instance_quaternion_ptr;
btAlignedObjectArray<GLfloat> m_instance_colors_ptr;
btAlignedObjectArray<GLfloat> m_instance_scale_ptr;
int m_vboSize;
GLuint m_vbo;
};
#endif //GL_INSTANCE_RENDERER_INTERNAL_DATA_H