Files
bullet3/Extras
erwin.coumans a7a6ab8835 Add BulletWorldImporter: it takes the in-memory data from BulletFileLoader and instantiates objects in a BulletDynamicsWorld.
Note that BulletFileLoader is has no dependencies on BulletDynamics/BulletCollision.
Also added a custom build step to copy asset (.bullet and .obj file) into the executable folder
Made a few 'char*' 'const char*' to avoid compiler warnings
2010-01-25 21:58:32 +00:00
..
2009-05-22 02:41:22 +00:00
2007-12-14 01:46:49 +00:00
2008-10-11 06:11:26 +00:00