Files
bullet3/Demos/CMakeLists.txt
john.mccutchan a8ec916af0 Added Height Field Fluid Demo to Bullet. All code stored in the Demos/HeightFieldFluidDemo directory for now.
Please see HfFluidDemo.cpp for examples of how to use the height field fluid along with buoyant collision shapes.

The implementation is still lacking in my ways:
1) Need to complete more collision algorithms for buoyant collision shapes
2) Support compound buoyant shapes
3) The buoyancy model isn't that great
4) Fluid volume can be lost over time
2009-01-08 22:53:23 +00:00

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CMake

if (CMAKE_SIZEOF_VOID_P MATCHES "8")
SUBDIRS( OpenGL AllBulletDemos ConvexDecompositionDemo Benchmarks HelloWorld
CcdPhysicsDemo ConstraintDemo SliderConstraintDemo GenericJointDemo
RagdollDemo ForkLiftDemo BasicDemo BspDemo MovingConcaveDemo VehicleDemo
ColladaDemo UserCollisionAlgorithm CharacterDemo SoftDemo TerrainDemo HeightFieldFluidDemo)
else (CMAKE_SIZEOF_VOID_P MATCHES "8")
SUBDIRS( OpenGL AllBulletDemos ConvexDecompositionDemo Benchmarks HelloWorld
MultiThreadedDemo CcdPhysicsDemo ConstraintDemo SliderConstraintDemo
GenericJointDemo RagdollDemo ForkLiftDemo BasicDemo BspDemo MovingConcaveDemo
VehicleDemo ColladaDemo UserCollisionAlgorithm CharacterDemo SoftDemo
TerrainDemo HeightFieldFluidDemo)
endif (CMAKE_SIZEOF_VOID_P MATCHES "8")