Files
bullet3/Extras/PhysicsEffects/project/msvc2008_32/BulletMultiThreaded.vcproj
erwin.coumans a93a661b94 Add PhysicsEffects to Extras. The build is only tested on Windows and Android.
The Android/NEON optimized version of Physics Effects is thanks to Graham Rhodes and Anthony Hamilton, See Issue 587
2012-03-05 04:59:58 +00:00

559 lines
16 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="BulletMultiThreaded"
ProjectGUID="{A0E7D548-5EF1-4D5A-A1E0-B92EC1EE6A3B}"
RootNamespace="BulletMultiThreaded"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="BulletMultiThreaded.dir\Debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="0"
InlineFunctionExpansion="0"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\include;"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
ExceptionHandling="1"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="Debug"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Debug/BulletMultiThreaded.pdb"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="2"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,_DEBUG,_DEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Debug\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\include;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
LinkLibraryDependencies="true"
OutputFile="..\..\lib\Debug\BulletMultiThreaded.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="BulletMultiThreaded.dir\Release"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\include;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="Release"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\Release/BulletMultiThreaded.pdb"
WarningLevel="3"
CompileAs="2"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;Release\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\include;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\Release\BulletMultiThreaded.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="MinSizeRel|Win32"
OutputDirectory="MinSizeRel"
IntermediateDirectory="BulletMultiThreaded.dir\MinSizeRel"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="1"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\include;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="MinSizeRel"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\MinSizeRel/BulletMultiThreaded.pdb"
WarningLevel="3"
CompileAs="2"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;MinSizeRel\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\include;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\MinSizeRel\BulletMultiThreaded.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="RelWithDebInfo|Win32"
OutputDirectory="RelWithDebInfo"
IntermediateDirectory="BulletMultiThreaded.dir\RelWithDebInfo"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="true"
TypeLibraryName="$(InputName).tlb"
OutputDirectory="$(IntDir)"
HeaderFileName="$(InputName).h"
DLLDataFileName=""
InterfaceIdentifierFileName="$(InputName)_i.c"
ProxyFileName="$(InputName)_p.c"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions=" /Zm1000 /fp:fast"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\include;"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
ExceptionHandling="1"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
AssemblerListingLocation="RelWithDebInfo"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="..\..\lib\RelWithDebInfo/BulletMultiThreaded.pdb"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="2"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32,NDEBUG,USE_GRAPHICAL_BENCHMARK,_IRR_STATIC_LIB_,_CRT_SECURE_NO_WARNINGS,_CRT_SECURE_NO_DEPRECATE,_SCL_SECURE_NO_WARNINGS,CMAKE_INTDIR=\&quot;RelWithDebInfo\&quot;"
AdditionalIncludeDirectories="..\..\..\..\Glut;..\..\include;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\lib\RelWithDebInfo\BulletMultiThreaded.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\btGpu3DGridBroadphase.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\btParallelConstraintSolver.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\btThreadSupportInterface.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\PosixThreadSupport.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SequentialThreadSupport.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuCollisionObjectWrapper.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuCollisionTaskProcess.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuFakeDma.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuGatheringCollisionDispatcher.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuLibspe2Support.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuSampleTaskProcess.cpp"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\Win32ThreadSupport.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\Box.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\btGpu3DGridBroadphase.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\btGpu3DGridBroadphaseSharedCode.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\btGpu3DGridBroadphaseSharedDefs.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\btGpu3DGridBroadphaseSharedTypes.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\btGpuDefines.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\btGpuUtilsSharedCode.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\btGpuUtilsSharedDefs.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\btParallelConstraintSolver.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\btThreadSupportInterface.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\PlatformDefinitions.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\PosixThreadSupport.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\PpuAddressSpace.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SequentialThreadSupport.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuCollisionObjectWrapper.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuCollisionTaskProcess.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuConvexPenetrationDepthSolver.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuDoubleBuffer.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuFakeDma.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuGatheringCollisionDispatcher.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuLibspe2Support.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\SpuSampleTaskProcess.h"
>
</File>
<File
RelativePath="..\..\include\BulletMultiThreaded\Win32ThreadSupport.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>