107 lines
3.5 KiB
C++
107 lines
3.5 KiB
C++
/*
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Copyright (c) 2012 Advanced Micro Devices, Inc.
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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//Originally written by Erwin Coumans
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#include <GL/glew.h>
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#include "GlutRenderer.h"
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#include <stdio.h>
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GlutRenderer* GlutRenderer::gDemoApplication;
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void GlutRenderer::runMainLoop()
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{
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glutMainLoop();
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}
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static void glutKeyboardCallback(unsigned char key, int x, int y) { GlutRenderer::gDemoApplication->keyboardCallback(key,x,y); }
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static void glutKeyboardUpCallback(unsigned char key, int x, int y){ GlutRenderer::gDemoApplication->keyboardUpCallback(key,x,y);}
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static void glutSpecialKeyboardCallback(int key, int x, int y){ GlutRenderer::gDemoApplication->specialKeyboard(key,x,y);}
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static void glutSpecialKeyboardUpCallback(int key, int x, int y){ GlutRenderer::gDemoApplication->specialKeyboardUp(key,x,y);}
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static void glutReshapeCallback(int w, int h){ GlutRenderer::gDemoApplication->resize(w,h);}
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static void glutIdleCallback(){ glutPostRedisplay (); }
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static void glutMouseFuncCallback(int button, int state, int x, int y){ GlutRenderer::gDemoApplication->mouseFunc(button,state,x,y);}
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static void glutMotionFuncCallback(int x,int y){ GlutRenderer::gDemoApplication->mouseMotionFunc(x,y);}
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static void glutDisplayCallback(void){ GlutRenderer::gDemoApplication->displayCallback();}
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void GlutRenderer::resize(int width, int height)
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{
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m_glutScreenWidth = width;
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m_glutScreenHeight = height;
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}
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void GlutRenderer::mouseFunc(int button, int state, int x, int y)
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{
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}
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void GlutRenderer::mouseMotionFunc(int x,int y)
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{
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}
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void GlutRenderer::renderScene()
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{
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glutSwapBuffers();
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glutPostRedisplay();
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GLint err = glGetError();
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assert(err==GL_NO_ERROR);
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}
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void GlutRenderer::displayCallback()
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{
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updateScene();
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renderScene();
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}
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GlutRenderer::GlutRenderer(int argc, char* argv[])
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{
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glutInit(&argc, argv);
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gDemoApplication = this;
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}
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void GlutRenderer::initGraphics(int width, int height)
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{
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m_glutScreenWidth = width;
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m_glutScreenHeight = height;
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glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA);
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glutInitWindowSize(m_glutScreenWidth, m_glutScreenHeight);
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glutCreateWindow("GPU rigid body pipeline2");
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glutKeyboardFunc(glutKeyboardCallback);
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glutKeyboardUpFunc(glutKeyboardUpCallback);
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glutSpecialFunc(glutSpecialKeyboardCallback);
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glutSpecialUpFunc(glutSpecialKeyboardUpCallback);
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glutReshapeFunc(glutReshapeCallback);
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glutIdleFunc(glutIdleCallback);
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glutMouseFunc(glutMouseFuncCallback);
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glutPassiveMotionFunc(glutMotionFuncCallback);
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glutMotionFunc(glutMotionFuncCallback);
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glutDisplayFunc( glutDisplayCallback );
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GLenum err = glewInit();
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if (GLEW_OK != err)
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{
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printf("Error: %s\n", glewGetErrorString(err));
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}
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glClearColor(0.6f,0.6f,1.f,1.f);
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} |