Files
bullet3/examples/ThirdPartyLibs/Gwen/Controls/HorizontalScrollBar.cpp
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

133 lines
3.2 KiB
C++

/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#include "Gwen/Controls/ScrollBar.h"
#include "Gwen/Controls/HorizontalScrollBar.h"
using namespace Gwen;
using namespace Gwen::Controls;
GWEN_CONTROL_CONSTRUCTOR(HorizontalScrollBar)
{
m_Bar->SetHorizontal();
m_ScrollButton[SCROLL_BUTTON_LEFT]->SetDirectionLeft();
m_ScrollButton[SCROLL_BUTTON_LEFT]->onPress.Add(this, &HorizontalScrollBar::NudgeLeft);
m_ScrollButton[SCROLL_BUTTON_RIGHT]->SetDirectionRight();
m_ScrollButton[SCROLL_BUTTON_RIGHT]->onPress.Add(this, &HorizontalScrollBar::NudgeRight);
m_Bar->onDragged.Add(this, &HorizontalScrollBar::OnBarMoved);
}
void HorizontalScrollBar::Layout(Skin::Base* skin)
{
BaseClass::Layout(skin);
m_ScrollButton[SCROLL_BUTTON_LEFT]->SetWidth(Height());
m_ScrollButton[SCROLL_BUTTON_LEFT]->Dock(Pos::Left);
m_ScrollButton[SCROLL_BUTTON_RIGHT]->SetWidth(Height());
m_ScrollButton[SCROLL_BUTTON_RIGHT]->Dock(Pos::Right);
m_Bar->SetHeight(GetButtonSize());
m_Bar->SetPadding(Padding(GetButtonSize(), 0, GetButtonSize(), 0));
float barWidth = (m_fViewableContentSize / m_fContentSize) * (Width() - (GetButtonSize() * 2));
if (barWidth < GetButtonSize() * 0.5)
barWidth = GetButtonSize() * 0.5;
m_Bar->SetWidth(barWidth);
m_Bar->SetHidden(Width() - (GetButtonSize() * 2) <= barWidth);
//Based on our last scroll amount, produce a position for the bar
if (!m_Bar->IsDepressed())
{
SetScrolledAmount(GetScrolledAmount(), true);
}
}
void HorizontalScrollBar::NudgeLeft(Base* /*control*/)
{
if (!IsDisabled())
SetScrolledAmount(GetScrolledAmount() - GetNudgeAmount(), true);
}
void HorizontalScrollBar::NudgeRight(Base* /*control*/)
{
if (!IsDisabled())
SetScrolledAmount(GetScrolledAmount() + GetNudgeAmount(), true);
}
void HorizontalScrollBar::ScrollToLeft()
{
SetScrolledAmount(0, true);
}
void HorizontalScrollBar::ScrollToRight()
{
SetScrolledAmount(1, true);
}
float HorizontalScrollBar::GetNudgeAmount()
{
if (m_bDepressed)
return m_fViewableContentSize / m_fContentSize;
else
return BaseClass::GetNudgeAmount();
}
void HorizontalScrollBar::OnMouseClickLeft(int x, int y, bool bDown)
{
if (bDown)
{
m_bDepressed = true;
Gwen::MouseFocus = this;
}
else
{
Gwen::Point clickPos = CanvasPosToLocal(Gwen::Point(x, y));
if (clickPos.x < m_Bar->X())
NudgeLeft(this);
else if (clickPos.x > m_Bar->X() + m_Bar->Width())
NudgeRight(this);
m_bDepressed = false;
Gwen::MouseFocus = NULL;
}
}
float HorizontalScrollBar::CalculateScrolledAmount()
{
return (float)(m_Bar->X() - GetButtonSize()) / (float)(Width() - m_Bar->Width() - (GetButtonSize() * 2));
}
bool HorizontalScrollBar::SetScrolledAmount(float amount, bool forceUpdate)
{
amount = Gwen::Clamp(amount, 0, 1);
if (!BaseClass::SetScrolledAmount(amount, forceUpdate))
return false;
if (forceUpdate)
{
int newX = GetButtonSize() + (amount * ((Width() - m_Bar->Width()) - (GetButtonSize() * 2)));
m_Bar->MoveTo(newX, m_Bar->Y());
}
return true;
}
void HorizontalScrollBar::OnBarMoved(Controls::Base* control)
{
if (m_Bar->IsDepressed())
{
SetScrolledAmount(CalculateScrolledAmount(), false);
BaseClass::OnBarMoved(control);
}
else
InvalidateParent();
}