Files
bullet3/examples/ThirdPartyLibs/Gwen/Controls/ResizableControl.h
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

52 lines
1.1 KiB
C++

/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_CONTROLS_RESIZABLECONTROL_H
#define GWEN_CONTROLS_RESIZABLECONTROL_H
#include "Gwen/Controls/Base.h"
#include "Gwen/Controls/Label.h"
#include "Gwen/Controls/Button.h"
#include "Gwen/Controls/Dragger.h"
#include "Gwen/Controls/Label.h"
#include "Gwen/Gwen.h"
#include "Gwen/Skin.h"
namespace Gwen
{
namespace Controls
{
class GWEN_EXPORT ResizableControl : public Base
{
public:
GWEN_CONTROL(ResizableControl, Base);
virtual void SetClampMovement(bool shouldClamp) { m_bClampMovement = shouldClamp; }
virtual bool GetClampMovement() { return m_bClampMovement; }
virtual void SetMinimumSize(const Gwen::Point& minSize) { m_MinimumSize = minSize; }
virtual Gwen::Point GetMinimumSize() { return m_MinimumSize; }
virtual void DisableResizing();
virtual bool SetBounds(int x, int y, int w, int h);
virtual void OnResized(){};
Event::Caller onResize;
protected:
void OnResizedInternal(Controls::Base* pControl);
Gwen::Point m_MinimumSize;
bool m_bClampMovement;
bool m_bResizable;
};
} // namespace Controls
} // namespace Gwen
#endif