Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
36 lines
637 B
C++
36 lines
637 B
C++
#pragma once
|
|
#ifndef GWEN_CONTROLS_STATUSBAR_H
|
|
#define GWEN_CONTROLS_STATUSBAR_H
|
|
|
|
#include "Gwen/Gwen.h"
|
|
#include "Gwen/Controls/Base.h"
|
|
|
|
namespace Gwen
|
|
{
|
|
namespace Controls
|
|
{
|
|
class StatusBar : public Controls::Base
|
|
{
|
|
public:
|
|
GWEN_CONTROL_INLINE(StatusBar, Controls::Base)
|
|
{
|
|
SetBounds(0, 0, 200, 22);
|
|
Dock(Pos::Bottom);
|
|
SetPadding(Padding(2, 2, 2, 2));
|
|
}
|
|
|
|
virtual void AddControl(Controls::Base* pCtrl, bool bRight)
|
|
{
|
|
pCtrl->SetParent(this);
|
|
pCtrl->Dock(bRight ? Pos::Right : Pos::Left);
|
|
}
|
|
|
|
virtual void Render(Skin::Base* skin)
|
|
{
|
|
skin->DrawStatusBar(this);
|
|
}
|
|
};
|
|
} // namespace Controls
|
|
} // namespace Gwen
|
|
#endif
|