Files
bullet3/Extras/FCollada/FUtils/FUStringConversion.h
2006-05-25 19:18:29 +00:00

319 lines
18 KiB
C++

/*
Copyright (C) 2005-2006 Feeling Software Inc.
MIT License: http://www.opensource.org/licenses/mit-license.php
*/
/*
Based on the FS Import classes:
Copyright (C) 2005-2006 Feeling Software Inc
Copyright (C) 2005-2006 Autodesk Media Entertainment
MIT License: http://www.opensource.org/licenses/mit-license.php
*/
/**
@file FUStringConversion.h
This file contains the FUStringConversion class.
*/
#ifndef _FCU_STRING_CONVERSION_
#define _FCU_STRING_CONVERSION_
class FUDateTime;
/**
Common string conversion.
This static class contains the parsing function for Unicode and 8-bit/UTF-8
strings into common data types: integers, booleans, floating-point values,
vectors, matrices, date-time, etc. and dynamically-sized array of these types.
This class can also convert common data types into an 8-bit or a Unicode string and
it contains conversion functions to convert string between 8-bit and Unicode.
@ingroup FUtils
*/
class FCOLLADA_EXPORT FUStringConversion
{
private: FUStringConversion() {}
public:
/** Converts a 8-bit string to a Unicode string.
@param value The 8-bit string.
@return The converted Unicode string. */
static fstring ToFString(const char* value);
inline static fstring ToFString(const string& value) { return ToFString(value.c_str()); } /**< See above. */
/** Converts an Unicode string to a 8-bit string.
@param value The Unicode string.
@return The converted 8-bit string. */
static string ToString(const fchar* value);
inline static string ToString(const fstring& value) { return ToString(value.c_str()); } /**< See above. */
/** Parses a string into a boolean value.
@param value The string.
@return The parsed boolean value. */
static bool ToBoolean(const char* value);
inline static bool ToBoolean(const string& value) { return ToBoolean(value.c_str()); } /**< See above. */
#ifdef UNICODE
static bool ToBoolean(const fchar* value); /**< See above. */
inline static bool ToBoolean(const fstring& value) { return ToBoolean(value.c_str()); } /**< See above. */
#endif
/** Parses a string into a floating-point value.
@param value The string. For the string pointer versions of this function,
the pointer will point to the last processed characters after the parsing.
@return The parsed floating-point value. */
static float ToFloat(const char** value);
inline static float ToFloat(const char* value) { return ToFloat(&value); } /**< See above. */
inline static float ToFloat(const string& value) { return ToFloat(value.c_str()); } /**< See above. */
#ifdef UNICODE
static float ToFloat(const fchar** value); /**< See above. */
inline static float ToFloat(const fstring& value) { return ToFloat(value.c_str()); } /**< See above. */
inline static float ToFloat(const fchar* value) { return ToFloat(&value); } /**< See above. */
#endif
/** Parses a string into a signed integer.
@param value The string. For the string pointer versions of this function,
the pointer will point to the last processed characters after the parsing.
@return The parsed signed integer. */
static int32 ToInt32(const char** value);
inline static int32 ToInt32(const char* value) { return ToInt32(&value); } /**< See above. */
inline static int32 ToInt32(const string& value) { return ToInt32(value.c_str()); } /**< See above. */
#ifdef UNICODE
static int32 ToInt32(const fchar** value); /**< See above. */
inline static int32 ToInt32(const fchar* value) { return ToInt32(&value); } /**< See above. */
inline static int32 ToInt32(const fstring& value) { return ToInt32(value.c_str()); } /**< See above. */
#endif
/** Parses a string into an unsigned integer.
@param value The string. For the string pointer versions of this function,
the pointer will point to the last processed characters after the parsing.
@return The parsed unsigned integer. */
static uint32 ToUInt32(const char** value);
inline static uint32 ToUInt32(const char* value) { return ToUInt32(&value); } /**< See above. */
inline static uint32 ToUInt32(const string& value) { return ToUInt32(value.c_str()); } /**< See above. */
#ifdef UNICODE
static uint32 ToUInt32(const fchar** value); /**< See above. */
inline static uint32 ToUInt32(const fchar* value) { return ToUInt32(&value); } /**< See above. */
inline static uint32 ToUInt32(const fstring& value) { return ToUInt32(value.c_str()); } /**< See above. */
#endif
/** Parses a string into an unsigned integer. The string is assumed to have
an unsigned integer in hexadecimal format.
@param value The string. For the string pointer versions of this function,
the pointer will point to the last processed characters after the parsing.
@param count The maxmimum number of characters to parse.
For example, a count of 2 will read in an 8-bit character.
@return The parsed unsigned integer. */
static uint32 HexToUInt32(const char** value, uint32 count=UINT_MAX);
inline static uint32 HexToUInt32(const char* value, uint32 count=UINT_MAX) { return HexToUInt32(&value, count); } /**< See above. */
inline static uint32 HexToUInt32(const string& value, uint32 count=UINT_MAX) { return HexToUInt32(value.c_str(), count); } /**< See above. */
#ifdef UNICODE
static uint32 HexToUInt32(const fchar** value, uint32 count=UINT_MAX); /**< See above. */
inline static uint32 HexToUInt32(const fchar* value, uint32 count=UINT_MAX) { return HexToUInt32(&value, count); } /**< See above. */
inline static uint32 HexToUInt32(const fstring& value, uint32 count=UINT_MAX) { return HexToUInt32(value.c_str(), count); } /**< See above. */
#endif
/** Parses a string into a 3D vector.
@param value The string. For the string pointer versions of this function,
the pointer will point to the last processed characters after the parsing.
@param lengthFactor An optional factor that will scale the 3D vector.
@return The parsed 3D vector. */
static FMVector3 ToPoint(const char** value, float lengthFactor=1.0f);
inline static FMVector3 ToPoint(const char* value, float lengthFactor=1.0f) { return ToPoint(&value, lengthFactor); } /**< See above. */
inline static FMVector3 ToPoint(const string& value, float lengthFactor=1.0f) { return ToPoint(value.c_str(), lengthFactor); } /**< See above. */
#ifdef UNICODE
static FMVector3 ToPoint(const fchar** value, float lengthFactor=1.0f); /**< See above. */
inline static FMVector3 ToPoint(const fchar* value, float lengthFactor=1.0f) { return ToPoint(&value, lengthFactor); } /**< See above. */
inline static FMVector3 ToPoint(const fstring& value, float lengthFactor=1.0f) { return ToPoint(value.c_str(), lengthFactor); } /**< See above. */
#endif
/** Parses a string into a 4x4 matrix.
@param value The string. For the string pointer versions of this function,
the pointer will point to the last processed characters after the parsing.
@param mx The matrix to be filled in.
@param lengthFactor An optional factor that will scale the translation column
of the matrix. */
static void ToMatrix(const char** value, FMMatrix44& mx, float lengthFactor=1.0f);
inline static void ToMatrix(const char* value, FMMatrix44& mx, float lengthFactor=1.0f) { return ToMatrix(&value, mx, lengthFactor); } /**< See above. */
inline static void ToMatrix(const string& value, FMMatrix44& mx, float lengthFactor=1.0f) { return ToMatrix(value.c_str(), mx, lengthFactor); } /**< See above. */
#ifdef UNICODE
static void ToMatrix(const fchar** value, FMMatrix44& mx, float lengthFactor=1.0f); /**< See above. */
inline static void ToMatrix(const fchar* value, FMMatrix44& mx, float lengthFactor=1.0f) { return ToMatrix(&value, mx, lengthFactor); } /**< See above. */
inline static void ToMatrix(const fstring& value, FMMatrix44& mx, float lengthFactor=1.0f) { return ToMatrix(value.c_str(), mx, lengthFactor); } /**< See above. */
#endif
/** Parses a string into a datetime structure.
@param value The string.
@param dateTime The datetime structure to fill in. */
static void ToDateTime(const char* value, FUDateTime& dateTime);
inline static void ToDateTime(const string& value, FUDateTime& dateTime) { return ToDateTime(value.c_str(), dateTime); } /**< See above. */
#ifdef UNICODE
static void ToDateTime(const fchar* value, FUDateTime& dateTime); /**< See above. */
inline static void ToDateTime(const fstring& value, FUDateTime& dateTime) { return ToDateTime(value.c_str(), dateTime); } /**< See above. */
#endif
#ifdef HAS_VECTORTYPES
/** Splits a string into multiple substrings.
The separator used here are the white-spaces.
@param value The string.
@param array A list of strings that will be filled in. */
static void ToFStringList(const fstring& value, FStringList& array);
static void ToStringList(const string& value, StringList& array); /**< See above. */
#ifdef UNICODE
static void ToStringList(const fchar* value, StringList& array); /**< See above. */
inline static void ToStringList(const fstring& value, StringList& array) { return ToStringList(value.c_str(), array); } /**< See above. */
#endif
/** Parses a string into a list of floating point values.
@param value The string.
@param array The list of floating point values to fill in. */
static void ToFloatList(const char* value, FloatList& array);
inline static void ToFloatList(const string& value, FloatList& array) { return ToFloatList(value.c_str(), array); } /**< See above. */
#ifdef UNICODE
static void ToFloatList(const fchar* value, FloatList& array); /**< See above. */
inline static void ToFloatList(const fstring& value, FloatList& array) { return ToFloatList(value.c_str(), array); } /**< See above. */
#endif
/** Parses a string into a list of signed integers.
@param value The string.
@param array The list of signed integers to fill in. */
static void ToInt32List(const char* value, Int32List& array);
inline static void ToInt32List(const string& value, Int32List& array) { return ToInt32List(value.c_str(), array); } /**< See above. */
#ifdef UNICODE
static void ToInt32List(const fchar* value, Int32List& array); /**< See above. */
inline static void ToInt32List(const fstring& value, Int32List& array) { return ToInt32List(value.c_str(), array); } /**< See above. */
#endif
/** Parses a string into a list of unsigned integers.
@param value The string.
@param array The list of unsigned integers to fill in. */
static void ToUInt32List(const char* value, UInt32List& array);
inline static void ToUInt32List(const string& value, UInt32List& array) { return ToUInt32List(value.c_str(), array); } /**< See above. */
#ifdef UNICODE
static void ToUInt32List(const fchar* value, UInt32List& array); /**< See above. */
inline static void ToUInt32List(const fstring& value, UInt32List& array) { return ToUInt32List(value.c_str(), array); } /**< See above. */
#endif
/** Parses a string containing interleaved floating-point values.
The values will be stored in multiple, independent lists.
@param value The string containing interleaved floating-point values.
@param arrays The lists of floating-point values to fill in. */
static void ToInterleavedFloatList(const char* value, const vector<FloatList*>& arrays);
inline static void ToInterleavedFloatList(const string& value, const vector<FloatList*>& arrays) { return ToInterleavedFloatList(value.c_str(), arrays); } /**< See above. */
#ifdef UNICODE
static void ToInterleavedFloatList(const fchar* value, const vector<FloatList*>& arrays); /**< See above. */
inline static void ToInterleavedFloatList(const fstring& value, const vector<FloatList*>& arrays) { return ToInterleavedFloatList(value.c_str(), arrays); } /**< See above. */
#endif
/** Parses a string into a list of matrices.
@param value The string.
@param array The list of matrices to fill in.
@param lengthFactor An optional factor that will scale the translation column
of the matrices. */
static void ToMatrixList(const char* value, FMMatrix44List& array, float lengthFactor=1.0f);
inline static void ToMatrixList(const string& value, FMMatrix44List& array, float lengthFactor=1.0f) { return ToMatrixList(value.c_str(), array, lengthFactor); } /**< See above. */
#ifdef UNICODE
static void ToMatrixList(const fchar* value, FMMatrix44List& array, float lengthFactor=1.0f); /**< See above. */
inline static void ToMatrixList(const fstring& value, FMMatrix44List& array, float lengthFactor=1.0f) { return ToMatrixList(value.c_str(), array, lengthFactor); } /**< See above. */
#endif
/** Parses a string into a list of 3D points.
@param value The string.
@param array The list of 3D points to fill in.
@param lengthFactor An optional factor that will scale the points. */
static void ToPointList(const char* value, FMVector3List& array, float lengthFactor=1.0f);
inline static void ToPointList(const string& value, FMVector3List& array, float lengthFactor=1.0f) { return ToPointList(value.c_str(), array, lengthFactor); } /**< See above. */
#ifdef UNICODE
static void ToPointList(const fchar* value, FMVector3List& array, float lengthFactor=1.0f); /**< See above. */
inline static void ToPointList(const fstring& value, FMVector3List& array, float lengthFactor=1.0f) { return ToPointList(value.c_str(), array, lengthFactor); } /**< See above. */
#endif
/** Converts a list of floating-point values into a string.
@param builder The string builder that will contain the list of values.
This string builder is not cleared of its contents and a space
character will be added if it is not empty.
@param values The list of floating-point values to convert.
@param lengthFactor An optional factor that will scale all the
floating-point values. */
static void ToString(FUSStringBuilder& builder, const FloatList& values, float lengthFactor=1.0f);
/** Converts a list of signed integers into a string.
@param builder The string builder that will contain the list of values.
This string builder is not cleared of its contents and a space
character will be added if it is not empty.
@param values The list of signed integers to convert. */
static void ToString(FUSStringBuilder& builder, const Int32List& values);
/** Converts a list of unsigned integers into a string.
@param builder The string builder that will contain the list of values.
This string builder is not cleared of its contents and a space
character will be added if it is not empty.
@param values The list of unsigned integers to convert. */
static void ToString(FUSStringBuilder& builder, const UInt32List& values);
#endif // HAS_VECTORTYPES
/** Converts a 4D vector into a string.
@param p The 4D vector to convert.
@param lengthFactor An optional factor that will scale the vector.
@return The string containing the converted vector. */
static string ToString(const FMVector4& p, float lengthFactor=1.0f);
/** Converts a matrix into a string.
@param value The matrix to convert.
@param lengthFactor An optional factor that will scale the translation
column of the matrix.
@return The string containing the converted matrix. */
static string ToString(const FMMatrix44& value, float lengthFactor=1.0f);
static fstring ToFString(const FMMatrix44& value, float lengthFactor=1.0f); /**< See above. */
/** Converts a 3D vector into a string.
@param value The 3D vector to convert.
@param lengthFactor An optional factor that will scale the vector.
@return The string containing the converted vector. */
static string ToString(const FMVector3& value, float lengthFactor=1.0f);
static fstring ToFString(const FMVector3& value, float lengthFactor=1.0f); /**< See above. */
/** Converts a datetime structure into a string.
@param dateTime The datetime structure to convert.
@return The string containing the converted datetime structure. */
static string ToString(const FUDateTime& dateTime);
static fstring ToFString(const FUDateTime& dateTime); /**< See above. */
/** Converts a primitive value into a string.
This function is templatized to use the global string builders to
convert most primitive value types, such as signed integers,
unsigned integers and single floating-point values, into strings.
@see FUStringBuilderT
@param value A primitive value.
@return The string containing the converted primitive value. */
template <typename T> static string ToString(const T& value) { globalSBuilder.set(value); return globalSBuilder.ToString(); }
template <typename T> static fstring ToFString(const T& value) { globalBuilder.set(value); return globalBuilder.ToString(); } /**< See above. */
/** Converts a matrix into a string.
@param builder The string builder that will contain the matrix.
This string builder is not cleared of its contents.
@param value The matrix to convert.
@param lengthFactor An optional factor that will scale the translation
column of the matrix. */
static void ToString(FUSStringBuilder& builder, const FMMatrix44& value, float lengthFactor=1.0f);
static void ToFString(FUStringBuilder& builder, const FMMatrix44& value, float lengthFactor=1.0f); /**< See above. */
/** Converts a 3D vector into a string.
@param builder The string builder that will contain the 3D vector.
This string builder is not cleared of its contents.
@param value The 3D vector to convert.
@param lengthFactor An optional factor that will scale the vector. */
static void ToString(FUSStringBuilder& builder, const FMVector3& value, float lengthFactor=1.0f);
static void ToFString(FUStringBuilder& builder, const FMVector3& value, float lengthFactor=1.0f); /**< See above. */
/** Converts a 4D vector into a string.
@param builder The string builder that will contain the 4D vector.
This string builder is not cleared of its contents.
@param p The 4D vector to convert.
@param lengthFactor An optional factor that will scale the vector. */
static void ToString(FUSStringBuilder& builder, const FMVector4& p, float lengthFactor=1.0f);
};
#endif // _FCU_STRING_CONVERSION_