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bullet3/mk/autoconf/checkopengl.m4
2006-05-25 19:18:29 +00:00

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#==============================================================================
# Copyright (C)2003-2006 by Eric Sunshine <sunshine@sunshineco.com>
#
# This library is free software; you can redistribute it and/or modify it
# under the terms of the GNU Library General Public License as published by
# the Free Software Foundation; either version 2 of the License, or (at your
# option) any later version.
#
# This library is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
# or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
# License for more details.
#
# You should have received a copy of the GNU Library General Public License
# along with this library; if not, write to the Free Software Foundation,
# Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
#==============================================================================
AC_PREREQ([2.56])
#------------------------------------------------------------------------------
# CS_CHECK_OPENGL
# Check for OpenGL.
#
# IMPLEMENTATION NOTES
#
# Some Mesa installations require pthread, so pthread flags are employed if
# available.
#
# The check for opengl32 needs to precede other checks because Cygwin users
# often have Mesa installed, and Mesa's OpenGL library is compiled without the
# __stdcall flags which results in link errors, whereas Microsoft's native
# opengl32 works fine. Conversely, some Unix implementations have Wine
# installed (Windows emulation layer) which includes an opengl32.so library.
# We need to avoid detection of this library on Unix since it would cause an
# undesirable dependence upon Wine.
#
# Many OpenGL libraries on Unix already contain GLX, so there is no separate
# GLX library, thus we first check for GLX using the discovered OpenGL library
# before attempting to locate a separate GLX-specific library.
#
# On MacOS/X, some users have XFree86 installed which creates a link from
# /usr/include/GL to /usr/X11R6/include/GL. We want to ignore this directory
# and instead check for Apple's OpenGL.framework, if we are not cross-building
# for Darwin. We accomplish this by placing the OpenGL.framework test ahead of
# the other tests.
#
# At least one user (Jorrit) has a strange installation in which inclusion of
# <windows.h> fails if an int32 is not present, thus we must take this into
# account.
#------------------------------------------------------------------------------
m4_define([cs_define_int32],
[[#if !HAVE_TYPE_INT32
typedef long int32;
#endif
]])
# CS_GL_INCLUDE(CPP-MACRO,FALLBACK,HEADER)
AC_DEFUN([CS_GL_INCLUDE],
[[#if HAVE_WINDOWS_H
#if !HAVE_TYPE_INT32
typedef long int32;
#endif
#include <windows.h>
#endif
#ifndef CS_HEADER_GLOBAL
#define CS_HEADER_GLOBAL(X,Y) CS_HEADER_GLOBAL_COMPOSE(X,Y)
#define CS_HEADER_GLOBAL_COMPOSE(X,Y) <X/Y>
#endif
#ifdef $1
#include CS_HEADER_GLOBAL($1,$3)
#else
#include <$2/$3>
#endif]])
AC_DEFUN([CS_CHECK_OPENGL],
[AC_REQUIRE([CS_CHECK_HOST])
AC_REQUIRE([CS_CHECK_COMMON_LIBS])
AC_REQUIRE([CS_CHECK_PTHREAD])
AC_REQUIRE([AC_PATH_X])
AC_REQUIRE([AC_PATH_XTRA])
AC_CHECK_TYPE([int32], [AC_DEFINE([HAVE_TYPE_INT32], [],
[Whether the int32 type is available])], [])
AC_CHECK_HEADERS([windows.h], [], [], [cs_define_int32])
# Apply plaform-specific flags if necessary.
cs_gl_plat_cflags=''
cs_gl_plat_lflags=''
cs_gl_plat_libs=''
AS_IF([test -n "$cs_cv_libm_cflags$cs_cv_libm_lflags$cs_cv_libm_libs"],
[cs_gl_plat_cflags="$cs_cv_libm_cflags $cs_gl_plat_cflags"
cs_gl_plat_lflags="$cs_cv_libm_lflags $cs_gl_plat_lflags"
cs_gl_plat_libs="$cs_cv_libm_libs $cs_gl_plat_libs"])
AS_IF([test $cs_cv_sys_pthread = yes],
[cs_gl_plat_cflags="$cs_cv_sys_pthread_cflags $cs_gl_plat_cflags"
cs_gl_plat_lflags="$cs_cv_sys_pthread_lflags $cs_gl_plat_lflags"
cs_gl_plat_libs="$cs_cv_sys_pthread_libs $cs_gl_plat_libs"])
AS_IF([test "$no_x" != yes],
[cs_gl_plat_cflags="$X_CFLAGS $cs_gl_plat_cflags"
cs_gl_plat_lflags="$cs_gl_plat_lflags"
cs_gl_plat_libs="
$X_PRE_LIBS $X_LIBS -lX11 -lXext $X_EXTRA_LIBS $cs_gl_plat_libs"])
# Mesa requested?
AC_ARG_WITH([mesa], [AC_HELP_STRING([--with-mesa],
[use Mesa OpenGL library if available (default YES)])],
[], [with_mesa=yes])
AS_IF([test $with_mesa != no],
[cs_mesa_gl=CS_CREATE_TUPLE([],[],[-lMesaGL])])
# MacOS/X or Darwin?
AS_IF([test "x$cs_host_macosx" = "xyes"],
[cs_osx_gl=CS_CREATE_TUPLE([-DCS_OPENGL_PATH=OpenGL],[],[-framework OpenGL])])
# Windows?
AS_IF([test $cs_host_family = windows],
[cs_win32_gl=CS_CREATE_TUPLE([],[],[-lopengl32])])
# Check for OpenGL.
CS_CHECK_BUILD([for OpenGL], [cs_cv_libgl],
[AC_LANG_PROGRAM([CS_GL_INCLUDE([CS_OPENGL_PATH],[GL],[gl.h])],[glEnd()])],
[$cs_win32_gl \
$cs_osx_gl \
CS_CREATE_TUPLE([],[],[-lGL]) \
CS_CREATE_TUPLE([],[],[-lgl]) \
$cs_mesa_gl], [],
[CS_EMIT_BUILD_RESULT([cs_cv_libgl], [GL])], [], [],
[$cs_gl_plat_cflags], [$cs_gl_plat_lflags], [$cs_gl_plat_libs])])
#------------------------------------------------------------------------------
# CS_CHECK_GLU
# Check for GLU.
#------------------------------------------------------------------------------
AC_DEFUN([CS_CHECK_GLU],
[AC_REQUIRE([CS_CHECK_OPENGL])
AS_IF([test $cs_cv_libgl = yes],
[AS_IF([test $with_mesa != no],
[cs_mesa_glu=CS_CREATE_TUPLE([],[],[-lMesaGLU])])
# MacOS/X or Darwin?
AS_IF([test "x$cs_host_macosx" = "xyes"],
[cs_osx_glu=CS_CREATE_TUPLE([-DCS_GLU_PATH=OpenGL],[],[-framework OpenGL])])
# Windows?
AS_IF([test $cs_host_family = windows],
[cs_win32_gl=CS_CREATE_TUPLE([],[],[-lopengl32])])
# Check for GLU.
CS_CHECK_BUILD([for GLU], [cs_cv_libglu],
[AC_LANG_PROGRAM(
[CS_GL_INCLUDE([CS_GLU_PATH],[GL],[glu.h])], [gluNewQuadric()])],
[$cs_osx_glu \
CS_CREATE_TUPLE() \
$cs_win32_glu \
CS_CREATE_TUPLE([],[],[-lGLU]) \
CS_CREATE_TUPLE([],[],[-lglu]) \
$cs_mesa_glu], [],
[CS_EMIT_BUILD_RESULT([cs_cv_libglu], [GLU])], [], [],
[$cs_cv_libgl_cflags], [$cs_cv_libgl_lflags], [$cs_cv_libgl_libs])])])
#------------------------------------------------------------------------------
# CS_CHECK_GLX
# Check for GLX.
#------------------------------------------------------------------------------
AC_DEFUN([CS_CHECK_GLX],
[AC_REQUIRE([CS_CHECK_OPENGL])
AS_IF([test $cs_cv_libgl = yes],
[AS_IF([test $with_mesa != no],
[cs_mesa_glx=CS_CREATE_TUPLE([],[],[-lMesaGLX])])
# Check for GLX.
AS_IF([test "$no_x" != yes],
[CS_CHECK_BUILD([for GLX], [cs_cv_libglx],
[AC_LANG_PROGRAM([[#include <GL/glx.h>]], [glXWaitGL()])],
[CS_CREATE_TUPLE() \
CS_CREATE_TUPLE([],[],[-lGLX]) \
CS_CREATE_TUPLE([],[],[-lglx]) \
$cs_mesa_glx], [],
[CS_EMIT_BUILD_RESULT([cs_cv_libglx], [GLX])], [], [],
[$cs_cv_libgl_cflags], [$cs_cv_libgl_lflags], [$cs_cv_libgl_libs])])])])
#------------------------------------------------------------------------------
# CS_CHECK_GLXEXT([ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
# Check for GLX extensions.
#------------------------------------------------------------------------------
AC_DEFUN([CS_CHECK_GLXEXT],
[AC_REQUIRE([CS_CHECK_GLX])
AS_IF([test x$cs_cv_libglx = "xyes"],
[# Check for GLX extensions.
CS_CHECK_BUILD([for GLX extensions], [cs_cv_libglx_extensions],
[AC_LANG_PROGRAM(
[[#define GLX_GLXEXT_PROTOTYPES
#include <GL/glx.h>]],
[glXGetProcAddressARB(0)])],
[CS_CREATE_TUPLE(
[$cs_cv_libglx_cflags],
[$cs_cv_libglx_lflags],
[$cs_cv_libglx_libs])],
[], [$1], [$2])])])
#------------------------------------------------------------------------------
# CS_CHECK_GLUT
# Check for GLUT.
#------------------------------------------------------------------------------
AC_DEFUN([CS_CHECK_GLUT],
[AC_REQUIRE([CS_CHECK_GLU])
AS_IF([test x$cs_cv_libglu = "xyes"],
[# MacOS/X or Darwin?
AS_IF([test "x$cs_host_macosx" = "xyes"],
[cs_osx_glut=CS_CREATE_TUPLE([-DCS_GLUT_PATH=GLUT],[],[-framework GLUT])])
# Windows?
AS_IF([test $cs_host_family = windows],
[cs_win32_glut=CS_CREATE_TUPLE([],[],[-lglut32])])
# Check for GLUT.
CS_CHECK_BUILD([for GLUT], [cs_cv_libglut],
[AC_LANG_PROGRAM(
[CS_GL_INCLUDE([CS_GLUT_PATH],[GL],[glut.h])], [glutSwapBuffers()])],
[$cs_osx_glut \
CS_CREATE_TUPLE() \
$cs_win32_glut \
CS_CREATE_TUPLE([],[],[-lGLUT]) \
CS_CREATE_TUPLE([],[],[-lglut])], [],
[CS_EMIT_BUILD_RESULT([cs_cv_libglut], [GLUT])], [], [],
[$cs_cv_libgl_cflags $cs_cv_libglu_cflags],
[$cs_cv_libgl_lflags $cs_cv_libglu_lflags],
[$cs_cv_libgl_libs $cs_cv_libglu_libs])])])