Logo
Explore Help
Sign In
Bart/bullet3
1
0
Fork 0
You've already forked bullet3
Code Issues Pull Requests Releases Wiki Activity
Files
b28f1fdac3d38171d37d1f938df8a0dff3afd8af
bullet3/examples/Importers/ImportObjDemo
History
erwincoumans dba239fe8d First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
A fileIO plugin can override custom file IO operations. As a small test, load files from a zipfile in memory.
Default fileIO implementation is in examples/Utils/b3BulletDefaultFileIO.h
Affects URDF, SDF, MJCF, Wavefront OBJ, STL, DAE, images.
2018-10-08 21:27:08 -07:00
..
ImportObjExample.cpp
First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
2018-10-08 21:27:08 -07:00
ImportObjExample.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
LoadMeshFromObj.cpp
First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
2018-10-08 21:27:08 -07:00
LoadMeshFromObj.h
First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
2018-10-08 21:27:08 -07:00
Wavefront2GLInstanceGraphicsShape.cpp
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
Wavefront2GLInstanceGraphicsShape.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
Powered by Gitea Version: 1.24.3 Page: 42ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API