Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
377 lines
8.2 KiB
C++
377 lines
8.2 KiB
C++
/*
|
|
bParse
|
|
Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#include "bMain.h"
|
|
#include "bBlenderFile.h"
|
|
#include "bDefines.h"
|
|
#include "bChunk.h"
|
|
#include "bDNA.h"
|
|
|
|
using namespace bParse;
|
|
|
|
// ----------------------------------------------------- //
|
|
bMain::bMain(bBlenderFile *filePtr, const char *baseName, int fileVersion)
|
|
: mFP(filePtr),
|
|
mVersion(fileVersion),
|
|
mName(baseName)
|
|
{
|
|
mData.insert(ID_SCE, bListBasePtr());
|
|
mData.insert(ID_LI, bListBasePtr());
|
|
mData.insert(ID_OB, bListBasePtr());
|
|
mData.insert(ID_ME, bListBasePtr());
|
|
mData.insert(ID_CU, bListBasePtr());
|
|
mData.insert(ID_MB, bListBasePtr());
|
|
mData.insert(ID_MA, bListBasePtr());
|
|
mData.insert(ID_TE, bListBasePtr());
|
|
mData.insert(ID_IM, bListBasePtr());
|
|
mData.insert(ID_WV, bListBasePtr());
|
|
mData.insert(ID_LT, bListBasePtr());
|
|
mData.insert(ID_LA, bListBasePtr());
|
|
mData.insert(ID_CA, bListBasePtr());
|
|
mData.insert(ID_IP, bListBasePtr());
|
|
mData.insert(ID_KE, bListBasePtr());
|
|
mData.insert(ID_WO, bListBasePtr());
|
|
mData.insert(ID_SCR, bListBasePtr());
|
|
mData.insert(ID_VF, bListBasePtr());
|
|
mData.insert(ID_TXT, bListBasePtr());
|
|
mData.insert(ID_SO, bListBasePtr());
|
|
mData.insert(ID_GR, bListBasePtr());
|
|
mData.insert(ID_AR, bListBasePtr());
|
|
mData.insert(ID_AC, bListBasePtr());
|
|
mData.insert(ID_NT, bListBasePtr());
|
|
mData.insert(ID_BR, bListBasePtr());
|
|
mData.insert(ID_SCRIPT, bListBasePtr());
|
|
}
|
|
|
|
// ----------------------------------------------------- //
|
|
bMain::~bMain()
|
|
{
|
|
// allocated data blocks!
|
|
|
|
int sz = mPool.size();
|
|
for (int i = 0; i < sz; i++)
|
|
{
|
|
delete[] mPool[i];
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------- //
|
|
int bMain::getVersion()
|
|
{
|
|
return mVersion;
|
|
}
|
|
|
|
// ----------------------------------------------------- //
|
|
const char *bMain::getName()
|
|
{
|
|
return mName;
|
|
}
|
|
|
|
// ----------------------------------------------------- //
|
|
void bMain::addDatablock(void *allocated)
|
|
{
|
|
assert(allocated);
|
|
mPool.push_back((bStructHandle *)allocated);
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
void bMain::linkList(void *listBasePtr)
|
|
{
|
|
struct ListBase // local Blender::ListBase
|
|
{
|
|
void *first;
|
|
void *last;
|
|
};
|
|
|
|
struct Link // local Blender::Link
|
|
{
|
|
void *next;
|
|
void *prev;
|
|
};
|
|
|
|
ListBase *base = (ListBase *)listBasePtr;
|
|
|
|
if (!base || !base->first)
|
|
return;
|
|
|
|
base->first = mFP->findLibPointer(base->first);
|
|
if (!base->first)
|
|
{
|
|
base->last = 0;
|
|
return;
|
|
}
|
|
|
|
void *prev = 0;
|
|
Link *l = (Link *)base->first;
|
|
while (l)
|
|
{
|
|
l->next = mFP->findLibPointer(l->next);
|
|
l->prev = l->next;
|
|
prev = l->next;
|
|
l = (Link *)l->next;
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getListBasePtr(int listBaseCode)
|
|
{
|
|
bListBasePtr *ptr = _findCode(listBaseCode);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::_findCode(int code)
|
|
{
|
|
bListBasePtr *lbPtr = mData.find(code);
|
|
return lbPtr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getScene()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_SCE);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getLibrary()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_LI);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getObject()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_OB);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getMesh()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_ME);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getCurve()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_CU);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getMball()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_MB);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getMat()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_MA);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getTex()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_TE);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getImage()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_IM);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getWave()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_WV);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getLatt()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_LT);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getLamp()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_LA);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getCamera()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_CA);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getIpo()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_IP);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getKey()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_KE);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getWorld()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_WO);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getScreen()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_SCR);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getScript()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_SCRIPT);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getVfont()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_VF);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getText()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_TXT);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getSound()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_SO);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getGroup()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_GR);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getArmature()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_AR);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getAction()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_AC);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getNodetree()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_NT);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
// ------------------------------------------------------------//
|
|
bListBasePtr *bMain::getBrush()
|
|
{
|
|
bListBasePtr *ptr = _findCode(ID_BR);
|
|
if (!ptr)
|
|
return 0;
|
|
return ptr;
|
|
}
|
|
|
|
//eof
|