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bb4a554e68a75141ab725a22f84e219f947ae9a1
bullet3/examples/RenderingExamples
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erwincoumans dba239fe8d First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
A fileIO plugin can override custom file IO operations. As a small test, load files from a zipfile in memory.
Default fileIO implementation is in examples/Utils/b3BulletDefaultFileIO.h
Affects URDF, SDF, MJCF, Wavefront OBJ, STL, DAE, images.
2018-10-08 21:27:08 -07:00
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CoordinateSystemDemo.cpp
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CoordinateSystemDemo.h
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DynamicTexturedCubeDemo.cpp
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DynamicTexturedCubeDemo.h
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RaytracerSetup.cpp
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RaytracerSetup.h
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RenderInstancingDemo.cpp
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RenderInstancingDemo.h
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TimeSeriesCanvas.cpp
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TimeSeriesCanvas.h
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TimeSeriesExample.cpp
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TimeSeriesExample.h
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TimeSeriesFontData.cpp
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TimeSeriesFontData.h
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TinyRendererSetup.cpp
First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
2018-10-08 21:27:08 -07:00
TinyRendererSetup.h
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TinyVRGui.cpp
First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
2018-10-08 21:27:08 -07:00
TinyVRGui.h
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