Files
bullet3/examples/pybullet/gym/pybullet_envs/bullet/kuka.py
Erwin Coumans ef9570c315 add yapf style and apply yapf to format all Python files
This recreates pull request #2192
2019-04-27 07:31:15 -07:00

217 lines
8.5 KiB
Python

import os, inspect
currentdir = os.path.dirname(os.path.abspath(inspect.getfile(inspect.currentframe())))
parentdir = os.path.dirname(os.path.dirname(currentdir))
os.sys.path.insert(0, parentdir)
import pybullet as p
import numpy as np
import copy
import math
import pybullet_data
class Kuka:
def __init__(self, urdfRootPath=pybullet_data.getDataPath(), timeStep=0.01):
self.urdfRootPath = urdfRootPath
self.timeStep = timeStep
self.maxVelocity = .35
self.maxForce = 200.
self.fingerAForce = 2
self.fingerBForce = 2.5
self.fingerTipForce = 2
self.useInverseKinematics = 1
self.useSimulation = 1
self.useNullSpace = 21
self.useOrientation = 1
self.kukaEndEffectorIndex = 6
self.kukaGripperIndex = 7
#lower limits for null space
self.ll = [-.967, -2, -2.96, 0.19, -2.96, -2.09, -3.05]
#upper limits for null space
self.ul = [.967, 2, 2.96, 2.29, 2.96, 2.09, 3.05]
#joint ranges for null space
self.jr = [5.8, 4, 5.8, 4, 5.8, 4, 6]
#restposes for null space
self.rp = [0, 0, 0, 0.5 * math.pi, 0, -math.pi * 0.5 * 0.66, 0]
#joint damping coefficents
self.jd = [
0.00001, 0.00001, 0.00001, 0.00001, 0.00001, 0.00001, 0.00001, 0.00001, 0.00001, 0.00001,
0.00001, 0.00001, 0.00001, 0.00001
]
self.reset()
def reset(self):
objects = p.loadSDF(os.path.join(self.urdfRootPath, "kuka_iiwa/kuka_with_gripper2.sdf"))
self.kukaUid = objects[0]
#for i in range (p.getNumJoints(self.kukaUid)):
# print(p.getJointInfo(self.kukaUid,i))
p.resetBasePositionAndOrientation(self.kukaUid, [-0.100000, 0.000000, 0.070000],
[0.000000, 0.000000, 0.000000, 1.000000])
self.jointPositions = [
0.006418, 0.413184, -0.011401, -1.589317, 0.005379, 1.137684, -0.006539, 0.000048,
-0.299912, 0.000000, -0.000043, 0.299960, 0.000000, -0.000200
]
self.numJoints = p.getNumJoints(self.kukaUid)
for jointIndex in range(self.numJoints):
p.resetJointState(self.kukaUid, jointIndex, self.jointPositions[jointIndex])
p.setJointMotorControl2(self.kukaUid,
jointIndex,
p.POSITION_CONTROL,
targetPosition=self.jointPositions[jointIndex],
force=self.maxForce)
self.trayUid = p.loadURDF(os.path.join(self.urdfRootPath, "tray/tray.urdf"), 0.640000,
0.075000, -0.190000, 0.000000, 0.000000, 1.000000, 0.000000)
self.endEffectorPos = [0.537, 0.0, 0.5]
self.endEffectorAngle = 0
self.motorNames = []
self.motorIndices = []
for i in range(self.numJoints):
jointInfo = p.getJointInfo(self.kukaUid, i)
qIndex = jointInfo[3]
if qIndex > -1:
#print("motorname")
#print(jointInfo[1])
self.motorNames.append(str(jointInfo[1]))
self.motorIndices.append(i)
def getActionDimension(self):
if (self.useInverseKinematics):
return len(self.motorIndices)
return 6 #position x,y,z and roll/pitch/yaw euler angles of end effector
def getObservationDimension(self):
return len(self.getObservation())
def getObservation(self):
observation = []
state = p.getLinkState(self.kukaUid, self.kukaGripperIndex)
pos = state[0]
orn = state[1]
euler = p.getEulerFromQuaternion(orn)
observation.extend(list(pos))
observation.extend(list(euler))
return observation
def applyAction(self, motorCommands):
#print ("self.numJoints")
#print (self.numJoints)
if (self.useInverseKinematics):
dx = motorCommands[0]
dy = motorCommands[1]
dz = motorCommands[2]
da = motorCommands[3]
fingerAngle = motorCommands[4]
state = p.getLinkState(self.kukaUid, self.kukaEndEffectorIndex)
actualEndEffectorPos = state[0]
#print("pos[2] (getLinkState(kukaEndEffectorIndex)")
#print(actualEndEffectorPos[2])
self.endEffectorPos[0] = self.endEffectorPos[0] + dx
if (self.endEffectorPos[0] > 0.65):
self.endEffectorPos[0] = 0.65
if (self.endEffectorPos[0] < 0.50):
self.endEffectorPos[0] = 0.50
self.endEffectorPos[1] = self.endEffectorPos[1] + dy
if (self.endEffectorPos[1] < -0.17):
self.endEffectorPos[1] = -0.17
if (self.endEffectorPos[1] > 0.22):
self.endEffectorPos[1] = 0.22
#print ("self.endEffectorPos[2]")
#print (self.endEffectorPos[2])
#print("actualEndEffectorPos[2]")
#print(actualEndEffectorPos[2])
#if (dz<0 or actualEndEffectorPos[2]<0.5):
self.endEffectorPos[2] = self.endEffectorPos[2] + dz
self.endEffectorAngle = self.endEffectorAngle + da
pos = self.endEffectorPos
orn = p.getQuaternionFromEuler([0, -math.pi, 0]) # -math.pi,yaw])
if (self.useNullSpace == 1):
if (self.useOrientation == 1):
jointPoses = p.calculateInverseKinematics(self.kukaUid, self.kukaEndEffectorIndex, pos,
orn, self.ll, self.ul, self.jr, self.rp)
else:
jointPoses = p.calculateInverseKinematics(self.kukaUid,
self.kukaEndEffectorIndex,
pos,
lowerLimits=self.ll,
upperLimits=self.ul,
jointRanges=self.jr,
restPoses=self.rp)
else:
if (self.useOrientation == 1):
jointPoses = p.calculateInverseKinematics(self.kukaUid,
self.kukaEndEffectorIndex,
pos,
orn,
jointDamping=self.jd)
else:
jointPoses = p.calculateInverseKinematics(self.kukaUid, self.kukaEndEffectorIndex, pos)
#print("jointPoses")
#print(jointPoses)
#print("self.kukaEndEffectorIndex")
#print(self.kukaEndEffectorIndex)
if (self.useSimulation):
for i in range(self.kukaEndEffectorIndex + 1):
#print(i)
p.setJointMotorControl2(bodyUniqueId=self.kukaUid,
jointIndex=i,
controlMode=p.POSITION_CONTROL,
targetPosition=jointPoses[i],
targetVelocity=0,
force=self.maxForce,
maxVelocity=self.maxVelocity,
positionGain=0.3,
velocityGain=1)
else:
#reset the joint state (ignoring all dynamics, not recommended to use during simulation)
for i in range(self.numJoints):
p.resetJointState(self.kukaUid, i, jointPoses[i])
#fingers
p.setJointMotorControl2(self.kukaUid,
7,
p.POSITION_CONTROL,
targetPosition=self.endEffectorAngle,
force=self.maxForce)
p.setJointMotorControl2(self.kukaUid,
8,
p.POSITION_CONTROL,
targetPosition=-fingerAngle,
force=self.fingerAForce)
p.setJointMotorControl2(self.kukaUid,
11,
p.POSITION_CONTROL,
targetPosition=fingerAngle,
force=self.fingerBForce)
p.setJointMotorControl2(self.kukaUid,
10,
p.POSITION_CONTROL,
targetPosition=0,
force=self.fingerTipForce)
p.setJointMotorControl2(self.kukaUid,
13,
p.POSITION_CONTROL,
targetPosition=0,
force=self.fingerTipForce)
else:
for action in range(len(motorCommands)):
motor = self.motorIndices[action]
p.setJointMotorControl2(self.kukaUid,
motor,
p.POSITION_CONTROL,
targetPosition=motorCommands[action],
force=self.maxForce)