79 lines
2.0 KiB
C++
79 lines
2.0 KiB
C++
#ifndef BT_HF_FLUID_COLLISION_SHAPE_H
|
|
#define BT_HF_FLUID_COLLISION_SHAPE_H
|
|
|
|
#include "btHfFluid.h"
|
|
#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
|
|
#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
|
|
#include "BulletCollision/CollisionShapes/btConvexInternalShape.h"
|
|
#include "BulletCollision/CollisionShapes/btConcaveShape.h"
|
|
|
|
class btHfFluidCollisionShape : public btConcaveShape
|
|
{
|
|
public:
|
|
btHfFluid* m_fluid;
|
|
|
|
btHfFluidCollisionShape(btHfFluid* backptr) : btConcaveShape ()
|
|
{
|
|
m_shapeType = HFFLUID_SHAPE_PROXYTYPE;
|
|
m_fluid=backptr;
|
|
}
|
|
|
|
virtual ~btHfFluidCollisionShape()
|
|
{
|
|
|
|
}
|
|
|
|
void processAllTriangles(btTriangleCallback* /*callback*/,const btVector3& /*aabbMin*/,const btVector3& /*aabbMax*/) const
|
|
{
|
|
//not yet
|
|
btAssert(0);
|
|
}
|
|
|
|
///getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
|
|
virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
|
|
{
|
|
/* t should be identity, but better be safe than...fast? */
|
|
btVector3 mins;
|
|
btVector3 maxs;
|
|
|
|
m_fluid->getAabb (mins, maxs);
|
|
|
|
const btVector3 crns[]={t*btVector3(mins.x(),mins.y(),mins.z()),
|
|
t*btVector3(maxs.x(),mins.y(),mins.z()),
|
|
t*btVector3(maxs.x(),maxs.y(),mins.z()),
|
|
t*btVector3(mins.x(),maxs.y(),mins.z()),
|
|
t*btVector3(mins.x(),mins.y(),maxs.z()),
|
|
t*btVector3(maxs.x(),mins.y(),maxs.z()),
|
|
t*btVector3(maxs.x(),maxs.y(),maxs.z()),
|
|
t*btVector3(mins.x(),maxs.y(),maxs.z())};
|
|
aabbMin=aabbMax=crns[0];
|
|
for(int i=1;i<8;++i)
|
|
{
|
|
aabbMin.setMin(crns[i]);
|
|
aabbMax.setMax(crns[i]);
|
|
}
|
|
}
|
|
|
|
virtual void setLocalScaling(const btVector3& /*scaling*/)
|
|
{
|
|
///na
|
|
btAssert(0);
|
|
}
|
|
virtual const btVector3& getLocalScaling() const
|
|
{
|
|
static const btVector3 dummy(1,1,1);
|
|
return dummy;
|
|
}
|
|
virtual void calculateLocalInertia(btScalar /*mass*/,btVector3& /*inertia*/) const
|
|
{
|
|
///not yet
|
|
btAssert(0);
|
|
}
|
|
virtual const char* getName()const
|
|
{
|
|
return "HfFluid";
|
|
}
|
|
};
|
|
|
|
#endif
|