The Bullet 3.x B3_PROFILE can be customized using b3SetCustomEnterProfileZoneFunc/b3SetCustomLeaveProfileZoneFunc defined in Bullet3Common/b3Logging, so you can hook Bullet 3.x up to your profiler of choice. The Demos3/BasicGpuDemo will show the Bullet 3.x timings inside the Bullet 2.x btQuickprof profiler.
40 lines
836 B
Lua
40 lines
836 B
Lua
function createProject(vendor)
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hasCL = findOpenCL(vendor)
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if (hasCL) then
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project ("Test_BitonicSort_" .. vendor)
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initOpenCL(vendor)
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language "C++"
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kind "ConsoleApp"
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targetdir "../../../bin"
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includedirs {"../../../src"}
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files {
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"main.cpp",
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"b3BitonicSort.cpp",
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"../../../src/Bullet3Common/b3AlignedAllocator.cpp",
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"../../../src/Bullet3Common/b3AlignedAllocator.h",
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"../../../src/Bullet3OpenCL/Initialize/b3OpenCLUtils.cpp",
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"../../../src/Bullet3OpenCL/Initialize/b3OpenCLUtils.h",
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"../../../src/Bullet3Common/b3Logging.cpp",
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"../../../src/Bullet3Common/b3Logging.h",
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"../../../btgui/Timing/b3Clock.cpp",
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"../../../btgui/Timing/b3Clock.h",
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}
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end
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end
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createProject("clew")
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createProject("Apple")
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createProject("AMD")
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createProject("Intel")
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createProject("NVIDIA")
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