CMake: minor fixes for project file distribution Make resource loading more robust for DX11ClothDemo, and remove buttons that crash the demo
92 lines
3.6 KiB
CMake
92 lines
3.6 KiB
CMake
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/src
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/OpenGL
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${NVIDIA_OPENCL_INCLUDES}
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)
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IF(WIN32)
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IF (CMAKE_CL_64)
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SET(CMAK_GLEW_LIBRARY ${BULLET_PHYSICS_SOURCE_DIR}/Glut/glew64.lib )
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ELSE(CMAKE_CL_64)
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SET(CMAK_GLEW_LIBRARY ${BULLET_PHYSICS_SOURCE_DIR}/Glut/glew32.lib )
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ENDIF(CMAKE_CL_64)
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ELSE()
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IF(UNIX AND NOT APPLE)
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FIND_LIBRARY(CMAK_GLEW_LIBRARY GLEW PATH /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64 )
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ENDIF()
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ENDIF(WIN32)
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IF(CMAK_GLEW_LIBRARY)
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IF (USE_GLUT)
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LINK_LIBRARIES(
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OpenGLSupport
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BulletDynamics
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BulletCollision
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LinearMath
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${GLUT_glut_LIBRARY}
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${OPENGL_gl_LIBRARY}
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${OPENGL_glu_LIBRARY}
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${CMAK_GLEW_LIBRARY}
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${NVIDIA_OPENCL_LIBRARIES}
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)
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ADD_EXECUTABLE(AppParticlesOCL_Nv
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/ParticlesOpenCL/btParticlesDynamicsWorld.h
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/ParticlesOpenCL/btParticlesSharedDefs.h
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/ParticlesOpenCL/btParticlesSharedTypes.h
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/ParticlesOpenCL/ParticlesDemo.h
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/ParticlesOpenCL/shaders.h
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOclUtils.h
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOclUtils.cpp
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOclCommon.h
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOclCommon.cpp
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/ParticlesOpenCL/btParticlesDemoDynamicsWorld.cpp
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/ParticlesOpenCL/main.cpp
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/ParticlesOpenCL/ParticlesDemo.cpp
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/ParticlesOpenCL/shaders.cpp
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${BULLET_PHYSICS_SOURCE_DIR}/Demos/ParticlesOpenCL/ParticlesOCL.cl
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)
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ELSE (USE_GLUT)
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ENDIF (USE_GLUT)
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IF(WIN32)
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IF (CMAKE_CL_64)
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IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
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ADD_CUSTOM_COMMAND( TARGET AppParticlesOCL_Nv POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/glut64.dll ${CMAKE_CURRENT_BINARY_DIR} )
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ADD_CUSTOM_COMMAND( TARGET AppParticlesOCL_Nv POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/GLEW64.DLL ${CMAKE_CURRENT_BINARY_DIR})
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ENDIF()
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ELSE(CMAKE_CL_64)
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IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
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ADD_CUSTOM_COMMAND( TARGET AppParticlesOCL_Nv POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/GLUT32.DLL ${CMAKE_CURRENT_BINARY_DIR})
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ADD_CUSTOM_COMMAND( TARGET AppParticlesOCL_Nv POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/GLEW32.DLL ${CMAKE_CURRENT_BINARY_DIR})
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ENDIF()
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ENDIF(CMAKE_CL_64)
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IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
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ADD_CUSTOM_COMMAND( TARGET AppParticlesOCL_Nv POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/Demos/ParticlesOpenCL/ParticlesOCL.cl ${CMAKE_CURRENT_BINARY_DIR})
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ENDIF()
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ENDIF(WIN32)
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IF (UNIX)
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TARGET_LINK_LIBRARIES(AppParticlesOCL_Nv pthread)
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ENDIF(UNIX)
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ENDIF(CMAK_GLEW_LIBRARY)
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IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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SET_TARGET_PROPERTIES(AppParticlesOCL_Nv PROPERTIES DEBUG_POSTFIX "_Debug")
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SET_TARGET_PROPERTIES(AppParticlesOCL_Nv PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
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SET_TARGET_PROPERTIES(AppParticlesOCL_Nv PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
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ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) |