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ce50f11fea68f97e3bb2d35f1aec33c32105cb06
bullet3/Demos/ConcaveRaycastDemo
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erwin.coumans 76785d6e01 Only set the m_interpolationWorldTransform to m_worldTransform for kinematic objects, and use the new transform directly for static/dynamic objects.
update some cmake project files
2011-12-12 11:53:20 +00:00
..
CMakeLists.txt
Only set the m_interpolationWorldTransform to m_worldTransform for kinematic objects, and use the new transform directly for static/dynamic objects.
2011-12-12 11:53:20 +00:00
ConcaveRaycastDemo.cpp
fix in btParallelConstraintSolver to support double precision
2011-04-09 03:40:15 +00:00
ConcaveRaycastDemo.h
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
main.cpp
Added ConcaveRaycastDemo, thanks to John Rowe (JMC) for the contribution!
2007-11-30 20:38:47 +00:00
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