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cef40e5cced8f0c25292584321272b97c00dc49b
bullet3/Demos/ContinuousConvexCollision
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erwin.coumans 6f28170422 Removed obsolete btPoint3: use btVector3 instead
2008-10-27 19:56:48 +00:00
..
ContinuousConvexCollision.h
processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
2006-10-18 03:28:42 +00:00
ContinuousConvexCollisionDemo.cpp
Removed obsolete btPoint3: use btVector3 instead
2008-10-27 19:56:48 +00:00
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