For OSX: cd build ./premake_osx xcode4 for iOS: cd build ./ios_build.sh ./ios_run.sh Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection. As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
29 lines
390 B
C
29 lines
390 B
C
//
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// TestList.h
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// BulletTest
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//
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// Copyright (c) 2011 Apple Inc.
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//
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#ifndef BulletTest_TestList_h
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#define BulletTest_TestList_h
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct TestDesc
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{
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const char *name;
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int (*test_func)(void); // return 0 for success, non-zero for failure
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}TestDesc;
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extern TestDesc gTestList[];
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#ifdef __cplusplus
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}
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#endif
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#endif
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