234 lines
5.6 KiB
C++
234 lines
5.6 KiB
C++
/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SimpleBroadphase.h"
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#include <BroadphaseCollision/Dispatcher.h>
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#include <BroadphaseCollision/CollisionAlgorithm.h>
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#include "SimdVector3.h"
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#include "SimdTransform.h"
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#include "SimdMatrix3x3.h"
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#include <vector>
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void SimpleBroadphase::validate()
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{
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for (int i=0;i<m_numProxies;i++)
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{
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for (int j=i+1;j<m_numProxies;j++)
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{
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assert(m_pProxies[i] != m_pProxies[j]);
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}
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}
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}
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SimpleBroadphase::SimpleBroadphase(int maxProxies,int maxOverlap)
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:OverlappingPairCache(maxOverlap),
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m_firstFreeProxy(0),
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m_numProxies(0),
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m_maxProxies(maxProxies)
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{
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m_proxies = new SimpleBroadphaseProxy[maxProxies];
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m_freeProxies = new int[maxProxies];
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m_pProxies = new SimpleBroadphaseProxy*[maxProxies];
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int i;
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for (i=0;i<m_maxProxies;i++)
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{
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m_freeProxies[i] = i;
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}
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}
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SimpleBroadphase::~SimpleBroadphase()
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{
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delete[] m_proxies;
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delete []m_freeProxies;
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delete [] m_pProxies;
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/*int i;
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for (i=m_numProxies-1;i>=0;i--)
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{
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BP_Proxy* proxy = m_pProxies[i];
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destroyProxy(proxy);
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}
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*/
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}
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BroadphaseProxy* SimpleBroadphase::CreateProxy( const SimdVector3& min, const SimdVector3& max,int shapeType,void* userPtr ,short int collisionFilterGroup,short int collisionFilterMask)
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{
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if (m_numProxies >= m_maxProxies)
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{
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assert(0);
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return 0; //should never happen, but don't let the game crash ;-)
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}
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assert(min[0]<= max[0] && min[1]<= max[1] && min[2]<= max[2]);
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int freeIndex= m_freeProxies[m_firstFreeProxy];
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SimpleBroadphaseProxy* proxy = new (&m_proxies[freeIndex])SimpleBroadphaseProxy(min,max,shapeType,userPtr,collisionFilterGroup,collisionFilterMask);
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m_firstFreeProxy++;
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SimpleBroadphaseProxy* proxy1 = &m_proxies[0];
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int index = proxy - proxy1;
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assert(index == freeIndex);
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m_pProxies[m_numProxies] = proxy;
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m_numProxies++;
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//validate();
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return proxy;
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}
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class RemovingOverlapCallback : public OverlapCallback
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{
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virtual bool ProcessOverlap(BroadphasePair& pair)
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{
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assert(0);
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}
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};
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class RemovePairContainingProxy
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{
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BroadphaseProxy* m_targetProxy;
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virtual bool ProcessOverlap(BroadphasePair& pair)
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{
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SimpleBroadphaseProxy* proxy0 = static_cast<SimpleBroadphaseProxy*>(pair.m_pProxy0);
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SimpleBroadphaseProxy* proxy1 = static_cast<SimpleBroadphaseProxy*>(pair.m_pProxy1);
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return ((m_targetProxy == proxy0 || m_targetProxy == proxy1));
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};
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};
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void SimpleBroadphase::DestroyProxy(BroadphaseProxy* proxyOrg)
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{
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int i;
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SimpleBroadphaseProxy* proxy0 = static_cast<SimpleBroadphaseProxy*>(proxyOrg);
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SimpleBroadphaseProxy* proxy1 = &m_proxies[0];
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int index = proxy0 - proxy1;
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assert (index < m_maxProxies);
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m_freeProxies[--m_firstFreeProxy] = index;
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//RemoveOverlappingPairsContainingProxy(proxyOrg);
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assert(0);
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//then remove non-overlapping ones
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/*for (i=0;i<GetNumOverlappingPairs();i++)
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{
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BroadphasePair& pair = GetOverlappingPair(i);
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SimpleBroadphaseProxy* proxy0 = GetSimpleProxyFromProxy(pair.m_pProxy0);
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SimpleBroadphaseProxy* proxy1 = GetSimpleProxyFromProxy(pair.m_pProxy1);
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if ((proxy0==proxyOrg) || (proxy1==proxyOrg))
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{
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RemoveOverlappingPair(pair);
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}
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}
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*/
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for (i=0;i<m_numProxies;i++)
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{
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if (m_pProxies[i] == proxyOrg)
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{
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m_pProxies[i] = m_pProxies[m_numProxies-1];
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break;
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}
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}
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m_numProxies--;
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//validate();
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}
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void SimpleBroadphase::SetAabb(BroadphaseProxy* proxy,const SimdVector3& aabbMin,const SimdVector3& aabbMax)
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{
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SimpleBroadphaseProxy* sbp = GetSimpleProxyFromProxy(proxy);
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sbp->m_min = aabbMin;
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sbp->m_max = aabbMax;
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}
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bool SimpleBroadphase::AabbOverlap(SimpleBroadphaseProxy* proxy0,SimpleBroadphaseProxy* proxy1)
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{
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return proxy0->m_min[0] <= proxy1->m_max[0] && proxy1->m_min[0] <= proxy0->m_max[0] &&
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proxy0->m_min[1] <= proxy1->m_max[1] && proxy1->m_min[1] <= proxy0->m_max[1] &&
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proxy0->m_min[2] <= proxy1->m_max[2] && proxy1->m_min[2] <= proxy0->m_max[2];
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}
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//then remove non-overlapping ones
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class CheckOverlapCallback : public OverlapCallback
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{
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public:
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virtual bool ProcessOverlap(BroadphasePair& pair)
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{
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return (!SimpleBroadphase::AabbOverlap(static_cast<SimpleBroadphaseProxy*>(pair.m_pProxy0),static_cast<SimpleBroadphaseProxy*>(pair.m_pProxy1)));
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}
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};
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void SimpleBroadphase::RefreshOverlappingPairs()
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{
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//first check for new overlapping pairs
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int i,j;
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for (i=0;i<m_numProxies;i++)
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{
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BroadphaseProxy* proxy0 = m_pProxies[i];
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for (j=i+1;j<m_numProxies;j++)
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{
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BroadphaseProxy* proxy1 = m_pProxies[j];
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SimpleBroadphaseProxy* p0 = GetSimpleProxyFromProxy(proxy0);
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SimpleBroadphaseProxy* p1 = GetSimpleProxyFromProxy(proxy1);
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if (AabbOverlap(p0,p1))
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{
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if ( !FindPair(proxy0,proxy1))
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{
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AddOverlappingPair(proxy0,proxy1);
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}
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}
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}
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}
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CheckOverlapCallback checkOverlap;
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ProcessAllOverlappingPairs(&checkOverlap);
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}
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