Applied picking cloth patch. Fixes Issue 646. Thanks to Dongsoo. Applied patch Softbody updateConstraints. Fixes Issue 503. Thanks to Dave Bruce Phillips and Dongsoo. Fix various warnigns under Mac OSX.
591 lines
16 KiB
C++
591 lines
16 KiB
C++
/*
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Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
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Copyright (C) 2006, 2009 Sony Computer Entertainment Inc.
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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///The 3 following lines include the CPU implementation of the kernels, keep them in this order.
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#include "BulletMultiThreaded/btGpuDefines.h"
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#include "BulletMultiThreaded/btGpuUtilsSharedDefs.h"
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#include "BulletMultiThreaded/btGpuUtilsSharedCode.h"
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#include "LinearMath/btAlignedAllocator.h"
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#include "LinearMath/btQuickprof.h"
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#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
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#include "btGpuDefines.h"
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#include "btGpuUtilsSharedDefs.h"
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#include "btGpu3DGridBroadphaseSharedDefs.h"
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#include "btGpu3DGridBroadphase.h"
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#include <string.h> //for memset
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#include <stdio.h>
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static bt3DGridBroadphaseParams s3DGridBroadphaseParams;
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btGpu3DGridBroadphase::btGpu3DGridBroadphase( const btVector3& worldAabbMin,const btVector3& worldAabbMax,
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int gridSizeX, int gridSizeY, int gridSizeZ,
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int maxSmallProxies, int maxLargeProxies, int maxPairsPerBody,
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int maxBodiesPerCell,
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btScalar cellFactorAABB) :
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btSimpleBroadphase(maxSmallProxies,
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// new (btAlignedAlloc(sizeof(btSortedOverlappingPairCache),16)) btSortedOverlappingPairCache),
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new (btAlignedAlloc(sizeof(btHashedOverlappingPairCache),16)) btHashedOverlappingPairCache),
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m_bInitialized(false),
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m_numBodies(0)
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{
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_initialize(worldAabbMin, worldAabbMax, gridSizeX, gridSizeY, gridSizeZ,
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maxSmallProxies, maxLargeProxies, maxPairsPerBody,
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maxBodiesPerCell, cellFactorAABB);
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}
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btGpu3DGridBroadphase::btGpu3DGridBroadphase( btOverlappingPairCache* overlappingPairCache,
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const btVector3& worldAabbMin,const btVector3& worldAabbMax,
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int gridSizeX, int gridSizeY, int gridSizeZ,
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int maxSmallProxies, int maxLargeProxies, int maxPairsPerBody,
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int maxBodiesPerCell,
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btScalar cellFactorAABB) :
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btSimpleBroadphase(maxSmallProxies, overlappingPairCache),
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m_bInitialized(false),
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m_numBodies(0)
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{
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_initialize(worldAabbMin, worldAabbMax, gridSizeX, gridSizeY, gridSizeZ,
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maxSmallProxies, maxLargeProxies, maxPairsPerBody,
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maxBodiesPerCell, cellFactorAABB);
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}
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btGpu3DGridBroadphase::~btGpu3DGridBroadphase()
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{
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//btSimpleBroadphase will free memory of btSortedOverlappingPairCache, because m_ownsPairCache
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btAssert(m_bInitialized);
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_finalize();
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}
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void btGpu3DGridBroadphase::_initialize( const btVector3& worldAabbMin,const btVector3& worldAabbMax,
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int gridSizeX, int gridSizeY, int gridSizeZ,
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int maxSmallProxies, int maxLargeProxies, int maxPairsPerBody,
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int maxBodiesPerCell,
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btScalar cellFactorAABB)
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{
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// set various paramerers
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m_ownsPairCache = true;
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m_params.m_gridSizeX = gridSizeX;
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m_params.m_gridSizeY = gridSizeY;
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m_params.m_gridSizeZ = gridSizeZ;
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m_params.m_numCells = m_params.m_gridSizeX * m_params.m_gridSizeY * m_params.m_gridSizeZ;
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btVector3 w_org = worldAabbMin;
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m_params.m_worldOriginX = w_org.getX();
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m_params.m_worldOriginY = w_org.getY();
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m_params.m_worldOriginZ = w_org.getZ();
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btVector3 w_size = worldAabbMax - worldAabbMin;
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m_params.m_cellSizeX = w_size.getX() / m_params.m_gridSizeX;
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m_params.m_cellSizeY = w_size.getY() / m_params.m_gridSizeY;
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m_params.m_cellSizeZ = w_size.getZ() / m_params.m_gridSizeZ;
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m_maxRadius = btMin(btMin(m_params.m_cellSizeX, m_params.m_cellSizeY), m_params.m_cellSizeZ);
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m_maxRadius *= btScalar(0.5f);
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m_params.m_numBodies = m_numBodies;
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m_params.m_maxBodiesPerCell = maxBodiesPerCell;
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m_numLargeHandles = 0;
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m_maxLargeHandles = maxLargeProxies;
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m_maxPairsPerBody = maxPairsPerBody;
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m_cellFactorAABB = cellFactorAABB;
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m_LastLargeHandleIndex = -1;
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btAssert(!m_bInitialized);
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// allocate host storage
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m_hBodiesHash = new unsigned int[m_maxHandles * 2];
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memset(m_hBodiesHash, 0x00, m_maxHandles*2*sizeof(unsigned int));
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m_hCellStart = new unsigned int[m_params.m_numCells];
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memset(m_hCellStart, 0x00, m_params.m_numCells * sizeof(unsigned int));
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m_hPairBuffStartCurr = new unsigned int[m_maxHandles * 2 + 2];
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// --------------- for now, init with m_maxPairsPerBody for each body
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m_hPairBuffStartCurr[0] = 0;
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m_hPairBuffStartCurr[1] = 0;
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for(int i = 1; i <= m_maxHandles; i++)
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{
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m_hPairBuffStartCurr[i * 2] = m_hPairBuffStartCurr[(i-1) * 2] + m_maxPairsPerBody;
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m_hPairBuffStartCurr[i * 2 + 1] = 0;
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}
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//----------------
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unsigned int numAABB = m_maxHandles + m_maxLargeHandles;
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m_hAABB = new bt3DGrid3F1U[numAABB * 2]; // AABB Min & Max
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m_hPairBuff = new unsigned int[m_maxHandles * m_maxPairsPerBody];
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memset(m_hPairBuff, 0x00, m_maxHandles * m_maxPairsPerBody * sizeof(unsigned int)); // needed?
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m_hPairScan = new unsigned int[m_maxHandles + 1];
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m_hPairOut = new unsigned int[m_maxHandles * m_maxPairsPerBody];
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// large proxies
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// allocate handles buffer and put all handles on free list
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m_pLargeHandlesRawPtr = btAlignedAlloc(sizeof(btSimpleBroadphaseProxy) * m_maxLargeHandles, 16);
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m_pLargeHandles = new(m_pLargeHandlesRawPtr) btSimpleBroadphaseProxy[m_maxLargeHandles];
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m_firstFreeLargeHandle = 0;
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{
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for (int i = m_firstFreeLargeHandle; i < m_maxLargeHandles; i++)
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{
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m_pLargeHandles[i].SetNextFree(i + 1);
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m_pLargeHandles[i].m_uniqueId = m_maxHandles+2+i;
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}
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m_pLargeHandles[m_maxLargeHandles - 1].SetNextFree(0);
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}
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// debug data
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m_numPairsAdded = 0;
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m_numOverflows = 0;
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m_bInitialized = true;
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}
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void btGpu3DGridBroadphase::_finalize()
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{
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btAssert(m_bInitialized);
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delete [] m_hBodiesHash;
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delete [] m_hCellStart;
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delete [] m_hPairBuffStartCurr;
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delete [] m_hAABB;
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delete [] m_hPairBuff;
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delete [] m_hPairScan;
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delete [] m_hPairOut;
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btAlignedFree(m_pLargeHandlesRawPtr);
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m_bInitialized = false;
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}
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void btGpu3DGridBroadphase::calculateOverlappingPairs(btDispatcher* dispatcher)
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{
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if(m_numHandles <= 0)
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{
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BT_PROFILE("addLarge2LargePairsToCache");
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addLarge2LargePairsToCache(dispatcher);
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return;
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}
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// update constants
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setParameters(&m_params);
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// prepare AABB array
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prepareAABB();
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// calculate hash
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calcHashAABB();
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// sort bodies based on hash
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sortHash();
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// find start of each cell
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findCellStart();
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// findOverlappingPairs (small/small)
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findOverlappingPairs();
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// findOverlappingPairs (small/large)
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findPairsLarge();
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// add pairs to CPU cache
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computePairCacheChanges();
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scanOverlappingPairBuff();
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squeezeOverlappingPairBuff();
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addPairsToCache(dispatcher);
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// find and add large/large pairs to CPU cache
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addLarge2LargePairsToCache(dispatcher);
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return;
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}
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void btGpu3DGridBroadphase::addPairsToCache(btDispatcher* dispatcher)
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{
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m_numPairsAdded = 0;
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m_numPairsRemoved = 0;
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for(int i = 0; i < m_numHandles; i++)
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{
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unsigned int num = m_hPairScan[i+1] - m_hPairScan[i];
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if(!num)
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{
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continue;
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}
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unsigned int* pInp = m_hPairOut + m_hPairScan[i];
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unsigned int index0 = m_hAABB[i * 2].uw;
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btSimpleBroadphaseProxy* proxy0 = &m_pHandles[index0];
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for(unsigned int j = 0; j < num; j++)
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{
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unsigned int indx1_s = pInp[j];
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unsigned int index1 = indx1_s & (~BT_3DGRID_PAIR_ANY_FLG);
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btSimpleBroadphaseProxy* proxy1;
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if(index1 < (unsigned int)m_maxHandles)
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{
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proxy1 = &m_pHandles[index1];
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}
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else
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{
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index1 -= m_maxHandles;
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btAssert((index1 >= 0) && (index1 < (unsigned int)m_maxLargeHandles));
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proxy1 = &m_pLargeHandles[index1];
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}
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if(indx1_s & BT_3DGRID_PAIR_NEW_FLG)
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{
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m_pairCache->addOverlappingPair(proxy0,proxy1);
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m_numPairsAdded++;
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}
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else
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{
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m_pairCache->removeOverlappingPair(proxy0,proxy1,dispatcher);
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m_numPairsRemoved++;
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}
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}
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}
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}
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btBroadphaseProxy* btGpu3DGridBroadphase::createProxy( const btVector3& aabbMin, const btVector3& aabbMax,int shapeType,void* userPtr ,short int collisionFilterGroup,short int collisionFilterMask, btDispatcher* dispatcher,void* multiSapProxy)
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{
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btBroadphaseProxy* proxy;
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bool bIsLarge = isLargeProxy(aabbMin, aabbMax);
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if(bIsLarge)
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{
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if (m_numLargeHandles >= m_maxLargeHandles)
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{
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///you have to increase the cell size, so 'large' proxies become 'small' proxies (fitting a cell)
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btAssert(0);
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return 0; //should never happen, but don't let the game crash ;-)
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}
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btAssert((aabbMin[0]<= aabbMax[0]) && (aabbMin[1]<= aabbMax[1]) && (aabbMin[2]<= aabbMax[2]));
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int newHandleIndex = allocLargeHandle();
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proxy = new (&m_pLargeHandles[newHandleIndex])btSimpleBroadphaseProxy(aabbMin,aabbMax,shapeType,userPtr,collisionFilterGroup,collisionFilterMask,multiSapProxy);
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}
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else
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{
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proxy = btSimpleBroadphase::createProxy(aabbMin, aabbMax, shapeType, userPtr, collisionFilterGroup, collisionFilterMask, dispatcher, multiSapProxy);
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}
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return proxy;
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}
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void btGpu3DGridBroadphase::destroyProxy(btBroadphaseProxy* proxy, btDispatcher* dispatcher)
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{
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bool bIsLarge = isLargeProxy(proxy);
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if(bIsLarge)
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{
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btSimpleBroadphaseProxy* proxy0 = static_cast<btSimpleBroadphaseProxy*>(proxy);
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freeLargeHandle(proxy0);
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m_pairCache->removeOverlappingPairsContainingProxy(proxy,dispatcher);
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}
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else
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{
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btSimpleBroadphase::destroyProxy(proxy, dispatcher);
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}
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return;
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}
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void btGpu3DGridBroadphase::resetPool(btDispatcher* dispatcher)
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{
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m_hPairBuffStartCurr[0] = 0;
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m_hPairBuffStartCurr[1] = 0;
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for(int i = 1; i <= m_maxHandles; i++)
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{
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m_hPairBuffStartCurr[i * 2] = m_hPairBuffStartCurr[(i-1) * 2] + m_maxPairsPerBody;
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m_hPairBuffStartCurr[i * 2 + 1] = 0;
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}
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}
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bool btGpu3DGridBroadphase::isLargeProxy(const btVector3& aabbMin, const btVector3& aabbMax)
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{
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btVector3 diag = aabbMax - aabbMin;
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///use the bounding sphere radius of this bounding box, to include rotation
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btScalar radius = diag.length() * btScalar(0.5f);
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radius *= m_cellFactorAABB; // user-defined factor
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return (radius > m_maxRadius);
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}
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bool btGpu3DGridBroadphase::isLargeProxy(btBroadphaseProxy* proxy)
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{
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return (proxy->getUid() >= (m_maxHandles+2));
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}
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void btGpu3DGridBroadphase::addLarge2LargePairsToCache(btDispatcher* dispatcher)
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{
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int i,j;
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if (m_numLargeHandles <= 0)
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{
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return;
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}
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int new_largest_index = -1;
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for(i = 0; i <= m_LastLargeHandleIndex; i++)
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{
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btSimpleBroadphaseProxy* proxy0 = &m_pLargeHandles[i];
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if(!proxy0->m_clientObject)
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{
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continue;
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}
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new_largest_index = i;
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for(j = i + 1; j <= m_LastLargeHandleIndex; j++)
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{
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btSimpleBroadphaseProxy* proxy1 = &m_pLargeHandles[j];
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if(!proxy1->m_clientObject)
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{
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continue;
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}
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btAssert(proxy0 != proxy1);
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btSimpleBroadphaseProxy* p0 = getSimpleProxyFromProxy(proxy0);
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btSimpleBroadphaseProxy* p1 = getSimpleProxyFromProxy(proxy1);
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if(aabbOverlap(p0,p1))
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{
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if (!m_pairCache->findPair(proxy0,proxy1))
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{
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m_pairCache->addOverlappingPair(proxy0,proxy1);
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}
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}
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else
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{
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if(m_pairCache->findPair(proxy0,proxy1))
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{
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m_pairCache->removeOverlappingPair(proxy0,proxy1,dispatcher);
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}
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}
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}
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}
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m_LastLargeHandleIndex = new_largest_index;
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return;
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}
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void btGpu3DGridBroadphase::rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback,const btVector3& aabbMin,const btVector3& aabbMax)
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{
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btSimpleBroadphase::rayTest(rayFrom, rayTo, rayCallback);
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for (int i=0; i <= m_LastLargeHandleIndex; i++)
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{
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btSimpleBroadphaseProxy* proxy = &m_pLargeHandles[i];
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if(!proxy->m_clientObject)
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{
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continue;
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}
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rayCallback.process(proxy);
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}
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}
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//
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// overrides for CPU version
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//
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void btGpu3DGridBroadphase::prepareAABB()
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{
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BT_PROFILE("prepareAABB");
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bt3DGrid3F1U* pBB = m_hAABB;
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int i;
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int new_largest_index = -1;
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unsigned int num_small = 0;
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for(i = 0; i <= m_LastHandleIndex; i++)
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{
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btSimpleBroadphaseProxy* proxy0 = &m_pHandles[i];
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if(!proxy0->m_clientObject)
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{
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continue;
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}
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new_largest_index = i;
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pBB->fx = proxy0->m_aabbMin.getX();
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pBB->fy = proxy0->m_aabbMin.getY();
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pBB->fz = proxy0->m_aabbMin.getZ();
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pBB->uw = i;
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pBB++;
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pBB->fx = proxy0->m_aabbMax.getX();
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pBB->fy = proxy0->m_aabbMax.getY();
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pBB->fz = proxy0->m_aabbMax.getZ();
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pBB->uw = num_small;
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pBB++;
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num_small++;
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}
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m_LastHandleIndex = new_largest_index;
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new_largest_index = -1;
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unsigned int num_large = 0;
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for(i = 0; i <= m_LastLargeHandleIndex; i++)
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{
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btSimpleBroadphaseProxy* proxy0 = &m_pLargeHandles[i];
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if(!proxy0->m_clientObject)
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{
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continue;
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}
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new_largest_index = i;
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pBB->fx = proxy0->m_aabbMin.getX();
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pBB->fy = proxy0->m_aabbMin.getY();
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pBB->fz = proxy0->m_aabbMin.getZ();
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pBB->uw = i + m_maxHandles;
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pBB++;
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pBB->fx = proxy0->m_aabbMax.getX();
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pBB->fy = proxy0->m_aabbMax.getY();
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pBB->fz = proxy0->m_aabbMax.getZ();
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pBB->uw = num_large + m_maxHandles;
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pBB++;
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num_large++;
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}
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m_LastLargeHandleIndex = new_largest_index;
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// paranoid checks
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btAssert(num_small == m_numHandles);
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btAssert(num_large == m_numLargeHandles);
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return;
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}
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void btGpu3DGridBroadphase::setParameters(bt3DGridBroadphaseParams* hostParams)
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{
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s3DGridBroadphaseParams = *hostParams;
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return;
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}
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void btGpu3DGridBroadphase::calcHashAABB()
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{
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BT_PROFILE("bt3DGrid_calcHashAABB");
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btGpu_calcHashAABB(m_hAABB, m_hBodiesHash, m_numHandles);
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return;
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}
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void btGpu3DGridBroadphase::sortHash()
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{
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class bt3DGridHashKey
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{
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public:
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unsigned int hash;
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unsigned int index;
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void quickSort(bt3DGridHashKey* pData, int lo, int hi)
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{
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int i=lo, j=hi;
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bt3DGridHashKey x = pData[(lo+hi)/2];
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do
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{
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while(pData[i].hash > x.hash) i++;
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while(x.hash > pData[j].hash) j--;
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if(i <= j)
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{
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bt3DGridHashKey t = pData[i];
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pData[i] = pData[j];
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pData[j] = t;
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i++; j--;
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}
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} while(i <= j);
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if(lo < j) pData->quickSort(pData, lo, j);
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if(i < hi) pData->quickSort(pData, i, hi);
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}
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};
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BT_PROFILE("bt3DGrid_sortHash");
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bt3DGridHashKey* pHash = (bt3DGridHashKey*)m_hBodiesHash;
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pHash->quickSort(pHash, 0, m_numHandles - 1);
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return;
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}
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void btGpu3DGridBroadphase::findCellStart()
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{
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BT_PROFILE("bt3DGrid_findCellStart");
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btGpu_findCellStart(m_hBodiesHash, m_hCellStart, m_numHandles, m_params.m_numCells);
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return;
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}
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void btGpu3DGridBroadphase::findOverlappingPairs()
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{
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BT_PROFILE("bt3DGrid_findOverlappingPairs");
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btGpu_findOverlappingPairs(m_hAABB, m_hBodiesHash, m_hCellStart, m_hPairBuff, m_hPairBuffStartCurr, m_numHandles);
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return;
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}
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void btGpu3DGridBroadphase::findPairsLarge()
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{
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BT_PROFILE("bt3DGrid_findPairsLarge");
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btGpu_findPairsLarge(m_hAABB, m_hBodiesHash, m_hCellStart, m_hPairBuff, m_hPairBuffStartCurr, m_numHandles, m_numLargeHandles);
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return;
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}
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void btGpu3DGridBroadphase::computePairCacheChanges()
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{
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BT_PROFILE("bt3DGrid_computePairCacheChanges");
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btGpu_computePairCacheChanges(m_hPairBuff, m_hPairBuffStartCurr, m_hPairScan, m_hAABB, m_numHandles);
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return;
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}
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void btGpu3DGridBroadphase::scanOverlappingPairBuff()
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{
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BT_PROFILE("bt3DGrid_scanOverlappingPairBuff");
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m_hPairScan[0] = 0;
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for(int i = 1; i <= m_numHandles; i++)
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{
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unsigned int delta = m_hPairScan[i];
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m_hPairScan[i] = m_hPairScan[i-1] + delta;
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}
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return;
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}
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void btGpu3DGridBroadphase::squeezeOverlappingPairBuff()
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{
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BT_PROFILE("bt3DGrid_squeezeOverlappingPairBuff");
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btGpu_squeezeOverlappingPairBuff(m_hPairBuff, m_hPairBuffStartCurr, m_hPairScan, m_hPairOut, m_hAABB, m_numHandles);
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return;
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}
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#include "btGpu3DGridBroadphaseSharedCode.h"
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