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dad2cb634e74ca198cd4f7889877687839b2184b
bullet3/Bullet
History
ejcoumans 7faf84d784 accidental typo
2006-09-19 18:07:27 +00:00
..
BroadphaseCollision
accidental typo
2006-09-19 18:07:27 +00:00
CollisionDispatch
started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
2006-09-19 02:59:30 +00:00
CollisionShapes
added optional striding to ConvexHullShape
2006-09-07 22:58:29 +00:00
NarrowPhaseCollision
fixed collision bug involving meshes/compounds: always keep point with deepest penetration
2006-09-04 18:54:36 +00:00
CMakeLists.txt
changed version number, moved SphereSphere algorithm and decreased default number of rigidbodies from 3250 back to 250.
2006-09-19 04:58:11 +00:00
Doxyfile
moved files around
2006-05-25 19:18:29 +00:00
Jamfile
moved files around
2006-05-25 19:18:29 +00:00
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