Files
bullet3/Examples/TestBed/FrameWork/Render.h
2007-10-18 06:37:36 +00:00

33 lines
1.1 KiB
C

/*
* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef RENDER_H
#define RENDER_H
#include "LinearMath/btScalar.h"
struct Color
{
Color() { cx = 1.0f; cy = 1.0f; cz = 1.0f; }
Color(float x, float y, float z) { cx = x; cy = y; cz = z; }
float cx, cy, cz;
};
#endif