Files
bullet3/Extras/readblend/Makefile
erwin.coumans 2998d2a8f3 Added ReadBlend, a data extraction API for Blender's .blend files
This can come in handy, to author physics data for Bullet from Blender, and directly get the physics data straight from the .blend file

Thanks a lot to Adam D. Moss, to digg up this code and make it available under the MIT license
It was mentioned several years ago in this thread:
http://archives.seul.org/linuxgames/Apr-2005/msg00002.html
2008-10-06 03:53:51 +00:00

37 lines
619 B
Makefile

CC = gcc
COPTS = -O2 -Wall
#CC = gcc31
#COPTS = -O2 -Wall -ggdb -lm
#COPTS = -O3 -g -fno-inline-functions -ffast-math -pg -Wall
#COPTS = -ggdb -Wall
CFLAGS = $(COPTS) $(INCS) -lm
EXEC = testblend
OBJ_SRCS = testblend.c readblend.c
OBJ_OBJS = $(OBJ_SRCS:.c=.o)
%.o: %.c
${CC} ${CFLAGS} -c $< -o $@
all: $(EXEC)
clean:
rm -f $(EXEC) *.o gmon.out
#dist:
# tar -hzvcf flynn-`cat VERSION`.tar.gz `cat MANIFEST`
# ls -la flynn-`cat VERSION`.tar.gz
#testdist:
# tar -zvcf flynn-testdir.tar.gz test
# ls -la flynn-testdir.tar.gz
$(EXEC): $(OBJ_OBJS)
$(CC) $(CFLAGS) $^ -o $@