Logo
Explore Help
Sign In
Bart/bullet3
1
0
Fork 0
You've already forked bullet3
Code Issues Pull Requests Releases Wiki Activity
Files
df9230327cbac30c05132c128fa9df47d5c9cd57
bullet3/Demos/BspDemo
History
ejcoumans df9230327c Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.
2006-12-16 05:51:30 +00:00
..
BspConverter.cpp
Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.
2006-12-16 05:51:30 +00:00
BspConverter.h
Replaced most STL std::vector with btAlignedObjectArray.
2006-12-06 04:22:36 +00:00
BspDemo.cpp
Replaced most STL std::vector with btAlignedObjectArray.
2006-12-06 04:22:36 +00:00
BspDemo.h
processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
2006-10-18 03:28:42 +00:00
BspLoader.cpp
Refactoring: another huge number of changes, renamed methods to start with lower-case.
2006-09-28 01:11:16 +00:00
BspLoader.h
Refactoring: another huge number of changes, renamed methods to start with lower-case.
2006-09-28 01:11:16 +00:00
CMakeLists.txt
more refactoring for CMake buildsystem
2006-09-30 02:51:35 +00:00
Jamfile
updated build systems/GPU_physics for Mac OS X
2006-12-08 22:04:02 +00:00
Powered by Gitea Version: 1.24.3 Page: 33ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API