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bullet3/Extras/PhysicsEffects/project/physics_effects_lib.oss.sln
erwin.coumans a93a661b94 Add PhysicsEffects to Extras. The build is only tested on Windows and Android.
The Android/NEON optimized version of Physics Effects is thanks to Graham Rhodes and Anthony Hamilton, See Issue 587
2012-03-05 04:59:58 +00:00

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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "physics_effects_lib.oss", "physics_effects_lib.oss.vcproj", "{4908A1B7-06F4-4517-936A-D81D140004F7}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Win32 Debug|Win32 = Win32 Debug|Win32
Win32 Release|Win32 = Win32 Release|Win32
Win64 Debug|Win32 = Win64 Debug|Win32
Win64 Release|Win32 = Win64 Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{4908A1B7-06F4-4517-936A-D81D140004F7}.Win32 Debug|Win32.ActiveCfg = Win32 Debug|Win32
{4908A1B7-06F4-4517-936A-D81D140004F7}.Win32 Debug|Win32.Build.0 = Win32 Debug|Win32
{4908A1B7-06F4-4517-936A-D81D140004F7}.Win32 Release|Win32.ActiveCfg = Win32 Release|Win32
{4908A1B7-06F4-4517-936A-D81D140004F7}.Win32 Release|Win32.Build.0 = Win32 Release|Win32
{4908A1B7-06F4-4517-936A-D81D140004F7}.Win64 Debug|Win32.ActiveCfg = Win64 Debug|x64
{4908A1B7-06F4-4517-936A-D81D140004F7}.Win64 Debug|Win32.Build.0 = Win64 Debug|x64
{4908A1B7-06F4-4517-936A-D81D140004F7}.Win64 Release|Win32.ActiveCfg = Win64 Release|x64
{4908A1B7-06F4-4517-936A-D81D140004F7}.Win64 Release|Win32.Build.0 = Win64 Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal