Files
bullet3/Extras/simdmathlibrary/ppu/Makefile
2007-08-16 05:30:23 +00:00

53 lines
2.4 KiB
Makefile

# make file to build the libsimdmath library for PPU
# Copyright (C) 2006, 2007 Sony Computer Entertainment Inc.
# All rights reserved.
#
# Redistribution and use in source and binary forms,
# with or without modification, are permitted provided that the
# following conditions are met:
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of the Sony Computer Entertainment Inc nor the names
# of its contributors may be used to endorse or promote products derived
# from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
topdir = ..
ARCH = ppu
include $(topdir)/Make.defs
# All that you do to add a file is edit OBJS, the rest will just work
OBJS = fabsf4.o absi4.o truncf4.o sqrtf4.o tanf4.o \
negatef4.o fmaf4.o copysignf4.o modff4.o \
fmaxf4.o fminf4.o fdimf4.o sinf4.o asinf4.o \
floorf4.o recipf4.o ceilf4.o divf4.o divi4.o \
cosf4.o hypotf4.o cbrtf4.o logf4.o sincosf4.o \
rsqrtf4.o log2f4.o ldexpf4.o expf4.o frexpf4.o \
expm1f4.o logbf4.o log1pf4.o log10f4.o ilogbf4.o \
fmodf4.o negatei4.o exp2f4.o powf4.o atanf4.o \
atan2f4.o acosf4.o
include $(topdir)/Make.rules
$(OBJS): ../common/simdmath.h simdmath/_vec_utils.h
# Some Objects have special header files.
sinf4.o cosf4.o sincosf4.o tanf4.o: ../common/simdmath/_sincos.h