86 lines
3.5 KiB
C
86 lines
3.5 KiB
C
/* lldivi2 -
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Copyright (C) 2006, 2007 Sony Computer Entertainment Inc.
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All rights reserved.
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Redistribution and use in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the Sony Computer Entertainment Inc nor the names
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of its contributors may be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef ___SIMD_MATH_LLDIVI2_H___
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#define ___SIMD_MATH_LLDIVI2_H___
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#include <simdmath.h>
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#include <spu_intrinsics.h>
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#include <simdmath/_lldiv.h>
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#include <simdmath/lldivu2.h>
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static inline vector signed long long
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__lldivi2_negatell2 (vector signed long long x)
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{
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vector signed int zero = (vector signed int){0,0,0,0};
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vector signed int borrow;
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borrow = spu_genb(zero, (vec_int4)x);
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borrow = spu_shuffle(borrow, borrow, ((vec_uchar16){4,5,6,7, 0xc0,0xc0,0xc0,0xc0, 12,13,14,15, 0xc0,0xc0,0xc0,0xc0}));
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return (vec_llong2)spu_subx(zero, (vec_int4)x, borrow);
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}
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// lldivi2 - for each of two signed long long interger slots, compute quotient and remainder of
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// numer/denom and store in lldivi2_t struct. Divide by zero produces quotient = 0, remainder = numerator.
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static inline lldivi2_t
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_lldivi2 (vector signed long long numer, vector signed long long denom)
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{
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lldivi2_t res;
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lldivu2_t resAbs;
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vec_ullong2 numerAbs, denomAbs;
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vec_uint4 numerPos, denomPos, quotNeg;
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// Determine whether result needs sign change
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numerPos = spu_cmpgt((vec_int4)numer, -1);
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numerPos = spu_shuffle(numerPos, numerPos, ((vec_uchar16){0,0,0,0,0,0,0,0, 8,8,8,8,8,8,8,8}));
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denomPos = spu_cmpgt((vec_int4)denom, -1);
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denomPos = spu_shuffle(denomPos, denomPos, ((vec_uchar16){0,0,0,0,0,0,0,0, 8,8,8,8,8,8,8,8}));
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quotNeg = spu_xor( numerPos, denomPos );
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// Use absolute values of numerator, denominator
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numerAbs = (vec_ullong2)spu_sel(__lldivi2_negatell2(numer), numer, (vec_ullong2)numerPos);
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denomAbs = (vec_ullong2)spu_sel(__lldivi2_negatell2(denom), denom, (vec_ullong2)denomPos);
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// Get difference of leading zeros.
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resAbs = _lldivu2(numerAbs, denomAbs);
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res.quot = spu_sel((vec_llong2)resAbs.quot, __lldivi2_negatell2((vec_llong2)resAbs.quot),
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(vec_ullong2)quotNeg);
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res.rem = spu_sel(__lldivi2_negatell2((vec_llong2)resAbs.rem), (vec_llong2)resAbs.rem,
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(vec_ullong2)numerPos);
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return res;
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}
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#endif
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