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e38c03228040c5ed8b20633532914b543eb92124
bullet3/demo/gpudemo/rigidbody
History
erwin coumans e38c032280 fix GPU solver (need to clear .w component because "m_linear" contains friction coefficient
added a mixed solver to find bugs like that
2013-04-02 14:53:30 -07:00
..
ConcaveScene.cpp
added Samurai Monastry wavefront .obj
2013-03-23 23:00:50 -07:00
ConcaveScene.h
add wavefront loader
2013-03-18 20:38:40 -07:00
GpuCompoundScene.cpp
expose gravity to host
2013-03-22 14:14:54 -07:00
GpuCompoundScene.h
added CompoundDemo
2013-03-21 17:36:52 -07:00
GpuConvexScene.cpp
add RtMini test/library (works under Windows)
2013-03-30 00:14:46 -07:00
GpuConvexScene.h
add wavefront loader
2013-03-18 20:38:40 -07:00
GpuRigidBodyDemo.cpp
add support for BVH acceleration for concave trianglemesh collision against convex hulls
2013-03-20 23:37:34 -07:00
GpuRigidBodyDemo.h
add wavefront loader
2013-03-18 20:38:40 -07:00
GpuRigidBodyDemoInternalData.h
add wavefront loader
2013-03-18 20:38:40 -07:00
GpuSphereScene.cpp
fix GPU solver (need to clear .w component because "m_linear" contains friction coefficient
2013-04-02 14:53:30 -07:00
GpuSphereScene.h
added GpuSphereDemo (broken on NVIDIA GPU)
2013-04-02 13:21:45 -07:00
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