Files
bullet3/btgui/OpenGLWindow/GLInstanceRendererInternalData.h
erwin coumans e646754228 more bt* to b3*
2013-04-16 17:08:59 -07:00

21 lines
561 B
C

#ifndef GL_INSTANCE_RENDERER_INTERNAL_DATA_H
#define GL_INSTANCE_RENDERER_INTERNAL_DATA_H
#include "OpenGLInclude.h"
#include "BulletCommon/b3AlignedObjectArray.h"
struct GLInstanceRendererInternalData
{
b3AlignedObjectArray<GLfloat> m_instance_positions_ptr;
b3AlignedObjectArray<GLfloat> m_instance_quaternion_ptr;
b3AlignedObjectArray<GLfloat> m_instance_colors_ptr;
b3AlignedObjectArray<GLfloat> m_instance_scale_ptr;
int m_vboSize;
GLuint m_vbo;
int m_totalNumInstances;
};
#endif //GL_INSTANCE_RENDERER_INTERNAL_DATA_H